TFT CODEX

Blackthorn Malphite Executioner Elderwood

Fast 8High Win %Carried by Malphite & EzrealA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 17 Oct 2026, 08:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.4b

Too few games to grade in Diamond+: 48 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

Malphite

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.8 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Malphite; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.3 · stage 6: 8.8
Games end
Lv 8 36% · Lv 9 48% · Lv 10 9%
Vs its level
Finishes at level 8.7 on average. Boards at its levels average 3.94 across every comp; this one averages 3.47, 0.47 better. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

4Ezreal★★
  • Spear of Shojin
  • Deathblade
  • Last Whisper
carry
4Malphite★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
carry
3Azir★★
  • Guinsoo's Rageblade
  • Hextech Gunblade
3Hecarim★★
2Alistar★★
  • Gargoyle Stoneplate
  • Spirit Visage
  • Warmog's Armor
2Warwick★★★
  • Titan's Resolve
  • Sterak's Gage
  • Spear of Shojin
1Rek'Sai★★
5Luxflex
5Taricflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 203 games at all ranks over the last 14 days; below that it is planned.

77%836%948%109%
Lv 4planRek'SaiVeigarWarwickAzir4Malphite’s items on Rek'SaiEzreal’s items on Warwick
Lv 5planRek'SaiVeigarAlistarWarwickAzirAddedAlistar42Malphite’s items on AlistarEzreal’s items on Warwick
Lv 6planRek'SaiVeigarAlistarWarwickAzirHecarimAddedHecarim42Malphite’s items on HecarimEzreal’s items on Warwick
Lv 7planRek'SaiAlistarWarwickAzirHecarimEzrealVeigarAddedEzreal4322Malphite’s items on Hecarim
Lv 836%TaricEzrealMalphiteAzirHecarimAlistarWarwickRek'SaiAddedTaricMalphiteSoldVeigar1143222
Lv 948%LuxTaricEzrealMalphiteAzirHecarimAlistarWarwickRek'SaiAddedLux11143222

3★ targets Warwick39% Yunara30% Murkwolf28%

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#3.79+0.0487
MalphiteWarmog's Armor#3.82+0.0650

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blackthorn 6: averages 3.18 here, against 3.99 at Blackthorn 4 (174 boards)

    Item Extraction

By ruleSuits this carry: Malphite is built for ability power here (108 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Malphite is built for ability power here (108 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Avatar1Emerald Aspect1Monolith1Blackthorn4next 6Elderwood3next 5Brawler2next 4Executioner2next 3Vanguard2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blackthorn43.998163.1893

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+48#3.4866.7%25.0%
All ranks90#3.7664.4%18.9%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.