TFT CODEX

Blackthorn Malphite Executioner Spellweaver

Fast 8Carried by MalphiteA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 12 Oct 2026, 22:18 UTC · Patch 18.4b

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Malphite

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.7 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Malphite; about 33 if three copies of each are on other boards. model
Contested?
Others holding Malphite: nobody else: #4.93 · 1 other: #4.93
Pace
Level when its players go out — stage 4: 7.8 · stage 5: 8.1 · stage 6: 8.7
Games end
Lv 7 4% · Lv 8 65% · Lv 9 29%
Vs its level
Finishes at level 8.3 on average. Boards at its levels average 4.56 across every comp; this one averages 4.97, 0.41 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 8, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

4Malphite★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
carry
4Sett★★
  • Gargoyle Stoneplate
  • Blackthorn Emblem
4Soraka★★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Archangel's Staff
3Azir★★
  • Guinsoo's Rageblade
  • Hextech Gunblade
  • Archangel's Staff
3Fiddlesticks★★
1Rek'Sai★★
1Veigar★★
4Zyraflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 677 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

74%865%929%102%
Lv 4planKobukoRek'SaiVeigarFiddlesticks2221Malphite’s items on Kobuko
Lv 5planKobukoRek'SaiVeigarWarwickFiddlesticksAddedWarwick3221Malphite’s items on Kobuko
Lv 6planKobukoRek'SaiVeigarWarwickAzirFiddlesticksAddedAzir4221Malphite’s items on Kobuko
Lv 7planRek'SaiVeigarAzirFiddlesticksSorakaWarwickKobukoAddedSoraka24222Malphite’s items on Kobuko
Lv 865%MalphiteSettSorakaAzirFiddlesticksRek'SaiVeigarZyraAddedMalphiteSettZyraSoldWarwickKobuko21142222
Lv 929%MalphiteSettSorakaAzirFiddlesticksRek'SaiVeigarZyraKennenAddedKennen21143222

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Malphite, over 197 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.9355%
1 other player#4.9337%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#4.73-0.16516
MalphiteWarmog's Armor#4.93+0.03229
MalphiteSpirit Visage#4.47-0.42129

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8MalphiteMorganaSettSorakaAzirFiddlesticksYunaraVeigar5.66avg place96 gamesPlaysMorganaYunaraInstead ofRek'SaiZyra
Lv 8MaokaiEzrealMalphiteMorganaAzirFiddlesticksWarwickRek'Sai5.57avg place53 gamesPlaysMaokaiEzrealWarwickMorganaInstead ofSettSorakaVeigarZyra

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blackthorn 6 averages 4.74 here, against 6.08 at Blackthorn 2 (285 boards)

    Item Extraction
  • Flora Fatalis 2 averages 4.94 here, against 5.90 at Flora Fatalis 1 (642 boards)

    Consuming Flora

By ruleSuits this carry Malphite is built for ability power here (535 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Malphite is built for ability power here (535 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #1Nanande#nanaChallenger · SEA · 1,608 LP · level 8 · 2026-09-30
  2. #2shain22#EUWChallenger · EUW · 1,548 LP · level 9 · out at 7-1 · 2026-10-04

Traits

Active on the final board above, with the next breakpoint the trait offers.

Flora Fatalis2Monolith1Thornmaiden1Blackthorn4next 6Brawler2next 4Executioner2next 3Spellweaver2next 4Summoner2next 3

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blackthorn26.086045.0138464.74225
Executioner25.4536534.3119143.9563
Flora Fatalis15.907124.94571

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+140#4.9641.4%7.1%
All ranks197#4.8945.2%5.6%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blackthorn Malphite—5#4.985,948
Sprykin Veigar & Malphite—5#5.142,708
Sprykin Rammus & AzirS4#4.19110,852
Executioner Malphite & SorakaB4#4.6271,068
Blackthorn Malphite Blossom—4#5.076,468
Blackthorn Malphite Inferno—4#4.13671
Blackthorn Malphite Summoner—4#4.65270
Blackthorn Malphite Executioner—4#3.39233