TFT CODEX

Lunar Aphelios & Lux

Fast 9High Win %Carried by Aphelios & Lux

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Aphelios

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Aphelios; about 30 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.8 · stage 6: 9.2
Games end
Lv 8 17% · Lv 9 66% · Lv 10 17%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Lux★★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Archangel's Staff
carry
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Aphelios★★
  • Guinsoo's Rageblade
  • Infinity Edge
  • Kraken's Fury
carry
3Diana★★
1Rakan★★
1Yorick★★
5Taricflex
2Sejuaniflex

Also in the flex slots Alune, Vi

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 9 and up are measured: the boards its games ended on, all ranks, the last 14 days (230 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

817%966%1017%
Lv 4planRakanYorickScuttlecrabSejuaniJuggernaut 4Aphelios’s items on SejuaniLux’s items on Scuttlecrab
Lv 5planRakanYorickScuttlecrabSejuaniDianaJuggernaut 4Vanguard 2Aphelios’s items on DianaLux’s items on Sejuani
Lv 6planRakanYorickScuttlecrabSejuaniDianaViJuggernaut 5Vanguard 2Aphelios’s items on ViLux’s items on Diana
Lv 7planRakanYorickScuttlecrabSejuaniDianaViAmumuJuggernaut 6Vanguard 2Aphelios’s items on AmumuLux’s items on Vi
Lv 8planRakanYorickSejuaniDianaAmumuApheliosScuttlecrabViJuggernaut 6Lunar 2Vanguard 2Lux’s items on Amumu
Lv 966%LuxMaokaiTaricAmumuApheliosDianaSejuaniRakanYorick− Scuttlecrab, Vi

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 5: 8.8 · stage 6: 9.2.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ApheliosGuinsoo's Rageblade#4.27-0.13130
ApheliosInfinity Edge#3.90-0.50103
ApheliosKraken's Fury#4.22-0.1863

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Elise, ZyraLux, Sejuani, Yorick6.2715

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut4next 6Lunar2next 3Vanguard2next 4Avatar1Old Growth1Blossom1next 3Fae1next 2Inferno1next 2Rapidfire1next 2Ravager1next 2Summoner1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Juggernaut44.3113363.7971
Lunar25.126534.0772

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+45#4.1655.6%22.2%
All ranks65#4.4049.2%18.5%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.