TFT CODEX

Primal Ashe & Sivir Invoker

Fast 8ConsistentCarried by Ashe & Sivir

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Ashe

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.7 on average.
Roll
Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Ashe; about 235 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.4 · stage 6: 8.7

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners.

5Ashe★
  • Spear of Shojin
  • Infinity Edge
  • Last Whisper
carry
4Morgana★★
  • Morellonomicon
  • Void Staff
  • Rabadon's Deathcap
4Sentinel★★
  • Gargoyle Stoneplate
  • Protector's Vow
4Sivir★★
  • Infinity Edge
  • Last Whisper
carry
3Diana★★
3Vi★★
4Amumuflex
1Pebblesflex

Also in the flex slots Sejuani

Paste it into the game’s Team Planner to have these champions marked in your shop.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear of Shojin#5.37-0.0675
AsheInfinity Edge#5.49+0.0541
AsheLast Whisper#5.53+0.0938

Traits

Active on the core board, with the next breakpoint the trait offers.

Hunter2next 3Invoker2next 3Primal2next 4Vanguard2next 4Blossom1next 3Coven1next 3Juggernaut1next 2Lunar1next 2Ravager1next 2Riftbeast1next 3

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+36#5.6930.6%0.0%
All ranks53#5.4339.6%0.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Primal Sivir Hunter—4#5.84519
Primal Aphelios & Sivir Vanguard—4#5.59288
Primal Ashe Defender—4#5.22273
Blossom Ashe & Ahri—4#5.43184
Riftbeast Elder Dragon Invoker—4#4.54156
Riftbeast Ashe & Brambleback—4#5.9384
Primal Ashe & Aphelios—4#5.3473
Primal Lux & Sivir—4#3.9166

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.