TFT CODEX

Spellweaver Ahri Flora Fatalis

Fast 8ConsistentCarried by AhriA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 17 Oct 2026, 08:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.4b

Too few games to grade in Diamond+: 156 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

Ahri

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.5 on average.
Play it when
you hold Sparring Gloves and B.F. Sword, and nobody else is on Ahri (it placed #5.68 then, #6.26 against two or more)
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Ahri; about 33 if three copies of each are on other boards. model
Build
Ahri Ahri Jeweled GauntletSpear of ShojinStriker's Flail Jeweled Gauntlet, Spear of Shojin, Striker's Flail · 35 games · #6.26
Components
Sparring GlovesSparring Gloves ×2 · B.F. SwordB.F. Sword · Giant's BeltGiant's Belt · Needlessly Large RodNeedlessly Large Rod · Tear of the GoddessTear of the Goddess
Pace
Level when its players go out — stage 4: 7.9 · stage 5: 8.1 · stage 6: 8.5
Games end
Lv 7 4% · Lv 8 74% · Lv 9 20%
Vs its level
Finishes at level 8.2 on average. Boards at its levels average 4.59 across every comp; this one averages 6.02, 1.43 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

4Ahri★★
  • Jeweled Gauntlet
  • Spear of Shojin
  • Blue Buff
carry
4Sett★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
3Cassiopeia★★
  • Void Staff
  • Morellonomicon
or
  • Rek'Sai
3Fiddlesticks★★
2LeBlanc★★
1Karma★★
1Veigar★★
4Malphiteflex
or
  • Lillia

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 571 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

74%874%920%102%
Lv 4planKarmaVeigarLeBlancFiddlesticks41Ahri’s items on LeBlanc
Lv 5planKarmaVeigarYorickLeBlancFiddlesticksAddedYorick41Ahri’s items on LeBlanc
Lv 6planKarmaVeigarYorickLeBlancCassiopeiaFiddlesticksAddedCassiopeia51Ahri’s items on LeBlanc
Lv 7planKarmaVeigarLeBlancCassiopeiaFiddlesticksAhriYorickAddedAhri631
Lv 874%AhriSettCassiopeiaFiddlesticksLeBlancKarmaVeigarMalphiteAddedSettMalphiteSoldYorick61321
Lv 920%AhriSettCassiopeiaFiddlesticksLeBlancKarmaVeigarMalphiteLilliaAddedLillia613221

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Ahri, over 386 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.6838%
1 other player#5.8539%
2 or more#6.2623%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
AhriJeweled Gauntlet#5.93-0.02338
AhriSpear of Shojin#5.97+0.03262
AhriBlue Buff#5.65-0.30105

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
AhriJeweled GauntletJeweled GauntletSpear of ShojinSpear of ShojinStriker's FlailStriker's Flail#6.2635
AhriJeweled GauntletJeweled GauntletRabadon's DeathcapRabadon's DeathcapSpear of ShojinSpear of Shojin#6.5721

Components to hold Sparring Gloves ×2, B.F. Sword, Giant's Belt, Needlessly Large Rod, Tear of the Goddess

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8AhriMalphiteSettSorakaCassiopeiaFiddlesticksKarmaVeigar5.71avg place65 gamesPlaysSorakaInstead ofLeBlanc
Lv 8AhriLilliaSettFiddlesticksLeBlancKarmaRek'SaiVeigar6.51avg place39 gamesPlaysRek'SaiLilliaInstead ofCassiopeiaMalphite

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Flora Fatalis 2: averages 5.60 here, against 5.90 at Flora Fatalis 1 (554 boards)

    Consuming Flora

By ruleSuits this carry: Ahri is built for ability power here (484 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Ahri is built for ability power here (484 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Spellweaver6Monolith1Blossom3next 5Blackthorn2next 4Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis15.9040825.60146
Spellweaver46.546965.72499

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+156#6.0218.6%1.3%
All ranks240#5.9520.4%1.2%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Spellweaver Ahri Blossom—5#4.735,716
Blossom Ahri & Sett Defender—5#4.863,963
Spellweaver Ahri & Veigar—5#4.39426
Spellweaver Ahri—5#5.20400
Spellweaver Rammus—5#4.32141
Spellweaver Cassiopeia & Ahri—5#4.5176
Elderwood VeigarA4#4.37121,573
Spellweaver Ahri Defender—4#5.59575