Vanguard Lunar
2-cost reroll at level 7
Updated 01 Oct 2026, 06:18 UTC · Patch 18.3
Game plan
- How it’s played
- 2-cost reroll at level 7 Rolls at level 7 until its 2-costs are 3-starred: Elise.
- Roll
- Level 7 around 4-1: about 68 rolls (136 gold) to 3-star Elise; about 80 if three copies of each are on other boards. model
- Pace
- Level when its players go out — stage 4: 7.5 · stage 5: 8.0 · stage 6: 8.6
- Games end
- Lv 7 16% · Lv 8 45% · Lv 9 32%
Final board
The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open. Under a unit, or: the champions its boards play in that slot instead, measured on its level-8 boards this patch.









Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.
Aphelios★★
Guinsoo's Rageblade
Infinity Edge
Kraken's Fury
Sentinel★★
Gargoyle Stoneplate
Protector's Vow
Diana★★
Hecarim★★
Gargoyle Stoneplate
Warmogs Armor
Elise★★★
Guinsoo's Rageblade
Titan's Resolve
Gargoyle Stoneplate
Lillia
Rakan★★
Aluneflex
Mama Beak
Morganaflex
Taric
Xayah
Paste it into the game’s Team Planner to have these champions marked in your shop.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 9,248 games; below that it is planned.
3★ targets
Elise36%
How these rows are made
Level 7 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #4.75 | -0.30 | 3,202 | ||
| #4.48 | -0.57 | 3,046 | ||
| #4.38 | -0.67 | 2,903 |
At the top of the ladder
The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.
- #3JURI#2002Challenger · KR · 1,444 LP · level 8 · out at 6-2 · 2026-09-28
- #1RYT Luffy#missyChallenger · BR · 1,410 LP · level 8 · 2026-09-25
- #8KAITO#617Challenger · JP · 1,738 LP · level 8 · out at 4-6 · 2026-09-24
- #8Zelren#0704Challenger · TW · 1,652 LP · level 8 · out at 4-5 · 2026-09-24
- #1junglebook1#NA1Challenger · NA · 1,493 LP · level 8 · 2026-09-23
- #2VIT setsuko#NA2Challenger · NA · 1,541 LP · level 9 · out at 6-5 · 2026-09-23
Variations
Other boards this comp ends on. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level; all of them count in the numbers above.
Traits
Active on the core board, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Coven | 34.362,27944.95152 |
| Fae | 24.881,38545.081,326 |
| Flora Fatalis | 15.0627224.7370 |
| Invoker | 24.473,09534.65282 |
| Lunar | 25.094,00034.302,98144.3869253.76420 |
| Rapidfire | 24.742,64034.6054544.51148 |
| Ravager | 24.771,52143.82165 |
| Vanguard | 26.1944845.025,14564.433,649 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 1,663 | #5.19 | 36.8% | 6.9% |
| All ranks | 3,222 | #5.05 | 39.3% | 7.0% |
Trend
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Ravager Elise Vanguard | — | 5 | #4.00 | 213 |
| Elderwood Aphelios | — | 5 | #5.03 | 119 |
| Rapidfire Aphelios & Brambleback | A | 4 | #4.44 | 39,480 |
| Riftbeast Aphelios & Brambleback | B | 4 | #4.57 | 17,403 |
| Elderwood Aphelios Lunar Fae | — | 4 | #4.87 | 486 |
| Vanguard Ashe | — | 4 | #4.58 | 295 |
| Vanguard Ezreal & Kennen | — | 4 | #5.15 | 255 |
| Vanguard Aphelios Old Growth | — | 4 | #5.37 | 102 |
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
Coven 3 averages 4.36 here, against 4.95 at Coven 4 (2431 boards)
Coven Acolyte
Dark RitualLunar 5 averages 3.76 here, against 5.09 at Lunar 2 (4420 boards)
Sun and Moon
Sun and Moon+Fae 2 averages 4.88 here, against 5.08 at Fae 4 (2711 boards)
EmbiggenFlora Fatalis 2 averages 4.73 here, against 5.06 at Flora Fatalis 1 (342 boards)
Consuming FloraRapidfire 4 averages 4.51 here, against 4.74 at Rapidfire 2 (2788 boards)
U.R.F
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.