Executioner Ezreal
Fast 8Carried by EzrealA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.
Updated 17 Oct 2026, 08:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.4b
Too few games to grade in Diamond+: 114 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.
Too few games to grade: 150 at all ranks in the last 7 days, and a grade needs 400.

Game plan
- How it’s played
- Fast 8 Players of this comp who go out in stage 6 are level 8.8 on average.
- Roll
- Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Ezreal; about 33 if three copies of each are on other boards. model
- Contested?
- Others holding Ezreal: nobody else: #5.44 · 1 other: #5.34 · 2+ others: #5.46
- Pace
- Level when its players go out — stage 4: 8.4 · stage 5: 8.4 · stage 6: 8.8
- Games end
- Lv 8 50% · Lv 9 46% · Lv 10 2%
- Vs its level
- Finishes at level 8.4 on average. Boards at its levels average 4.38 across every comp; this one averages 5.25, 0.87 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 8.4 on average. Boards at its levels average 4.34 across every comp; this one averages 5.48, 1.14 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.









Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Gnar★
Amumu★★
Gargoyle Stoneplate
Warmog's Armor
Ezreal★★
Spear of Shojin
Last Whisper
Deathblade
Soraka★★
Archangel's Staff
Rabadon's Deathcap
Jeweled Gauntlet
Azir★★
Alistar★★
Yorick★★
MalphiteflexPaste it into the game’s Team Planner to have these champions marked in your shop.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 353 games at all ranks over the last 14 days; below that it is planned.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
How these rows are made
Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Contested?
How this comp placed by how many of the other seven players in the lobby held Ezreal, over 227 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| Nobody else | #5.44 | 22% |
| 1 other player | #5.34 | 48% |
| 2 or more | #5.46 | 30% |
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #5.12 | -0.36 | 129 | ||
| #4.73 | -0.75 | 107 | ||
| #4.91 | -0.57 | 101 |
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
Flora Fatalis 2: averages 4.89 here, against 5.16 at Flora Fatalis 1 (285 boards)
Consuming Flora
By ruleSuits this carry: Ezreal is built for attack damage here (239 boards)
1 more
Works against it: Not a reroll comp (15), Wrong damage type (3)
By ruleNot a reroll comp: it 3-stars a unit in under 10% of boards, averaging level 8.50 (353)
3 more
By ruleWrong damage type: Ezreal is built for attack damage here (239 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
At the top of the ladder
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
- #1Skipaeus#9232Challenger · EUW · 1,620 LP · level 9 · 2026-10-09
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Executioner | 35.3414644.18124 |
| Flora Fatalis | 15.1622224.8963 |
| Summoner | 25.0115134.2370 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 114 | #5.25 | 34.2% | 6.1% |
| All ranks | 150 | #5.48 | 30.0% | 5.3% |
Trend
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Elderwood Ezreal Juggernaut Executioner | — | 5 | #6.21 | 174 |
| Elderwood Draven & Maokai | A | 4 | #4.26 | 102,073 |
| Executioner Malphite & Soraka | B | 4 | #4.67 | 80,018 |
| Elderwood Ezreal | B | 4 | #4.54 | 58,674 |
| Elderwood Draven Fae | — | 4 | #6.13 | 272 |
| Elderwood Ezreal Juggernaut Brawler | — | 4 | #6.50 | 151 |
| Riftbeast Ezreal & Sentinel | — | 4 | #5.06 | 141 |
| Elderwood Alune Lunar | — | 4 | #4.21 | 116 |