TFT CODEX

Vanguard Kha'Zix & Hecarim Defender

3-cost reroll at level 8High Win %Carried by Kha'Zix & Hecarim

Updated 05 Oct 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Kha'Zix

Game plan

How it’s played
3-cost reroll at level 8 Rolls at level 8 until its 3-costs are 3-starred: Kha'Zix, Hecarim.
Play it when
you hold Needlessly Large Rod and B.F. Sword, and nobody else is on Kha'Zix or Hecarim (it placed #4.28 then, #4.72 against two or more)
Roll
Level 8 around 4-2: about 90 rolls (180 gold) to 3-star Kha'Zix, Hecarim; about 117 if three copies of each are on other boards. model
Build
Kha'Zix Kha'Zix Edge of NightHand Of JusticeRabadon's Deathcap Edge of Night, Hand Of Justice, Rabadon's Deathcap · 62 games · #4.19
Components
Needlessly Large RodNeedlessly Large Rod ×2 · B.F. SwordB.F. Sword · Chain VestChain Vest · Sparring GlovesSparring Gloves · Tear of the GoddessTear of the Goddess
Pace
Level when its players go out — stage 4: 7.2 · stage 5: 7.3 · stage 6: 8.2
Games end
Lv 7 44% · Lv 8 35% · Lv 9 19%
Vs its level
Finishes at level 8.0 on average. Boards at its levels average 4.89 across every comp; this one averages 4.00, 0.89 better. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 7, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★★
★★
★★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

3Azir★★
  • Guinsoo's Rageblade
  • Hextech Gunblade
  • Archangel's Staff
3Diana★★
  • Ionic Spark
  • Hand Of Justice
  • Jeweled Gauntlet
3Fiddlesticks★★
3Hecarim★★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
3Kha'Zix★★★
  • Hand Of Justice
  • Edge of Night
  • Rabadon's Deathcap
carry
1Ornn★★
2Warwickflex
or
  • Yorick

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 453 games; below that it is planned.

744%835%919%102%
Lv 4planRakanYorickWarwickDiana222Hecarim’s items on YorickKha'Zix’s items on Diana
Lv 5planRakanVeigarYorickWarwickDianaAddedVeigar2222Hecarim’s items on YorickKha'Zix’s items on Diana
Lv 6planYorickWarwickAzirDianaRakanVeigarAddedAzir32222Hecarim’s items on YorickKha'Zix’s items on Diana
Lv 744%AzirDianaHecarimKha'ZixWarwickYorickFiddlesticksAddedHecarimKha'ZixFiddlesticksSoldRakanVeigar122221
Lv 835%EzrealAzirDianaFiddlesticksHecarimKha'ZixOrnnWarwickAddedEzrealOrnnSoldYorick13222221
Lv 919%TaricEzrealSorakaAzirDianaFiddlesticksHecarimKha'ZixOrnnAddedTaricSorakaSoldWarwick2113332

3★ targets Kha'Zix67% Hecarim48% Diana29%

How these rows are made

Level 7 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Kha'Zix or Hecarim, over 357 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.2837%
1 other player#4.5339%
2 or more#4.7224%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#4.17-0.10411
Kha'ZixEdge of Night#4.32+0.05253
Kha'ZixRabadon's Deathcap#4.30+0.02203

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
Kha'ZixEdge of NightEdge of NightHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.1962
Kha'ZixHand Of JusticeHand Of JusticeHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.7827

Components to hold Needlessly Large Rod ×2, B.F. Sword, Chain Vest, Sparring Gloves, Tear of the Goddess

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 7AzirDianaHecarimKha'ZixWarwickVeigarYorick5.98avg place102 gamesPlaysVeigarInstead ofFiddlesticks

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Flora Fatalis 2 averages 3.00 here, against 4.65 at Flora Fatalis 1 (298 boards)

    Consuming Flora

By ruleSuits this comp it 3-stars a 3-cost in 80% of its boards (453)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #1Ri Le#2406Challenger · VN · 1,534 LP · level 9 · 2026-09-22
  2. #2Enif#SEAChallenger · SEA · 1,554 LP · level 8 · out at 6-5 · 2026-09-24
  3. #2RF N6M#139Challenger · VN · 1,623 LP · level 8 · out at 6-5 · 2026-09-22
  4. #4FuuTime#xddChallenger · SEA · 1,945 LP · level 7 · out at 6-1 · 2026-09-23

Traits

Active on the core board, with the next breakpoint the trait offers.

Defender2next 4Vanguard2next 4Flora Fatalis1next 2Rival1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis14.6518523.00113

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+93#4.0063.4%15.0%
All ranks130#4.2856.1%13.1%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Elderwood Kha'Zix & HecarimA5#4.2996,869
Fae Aphelios & Kha'ZixD4#5.686,327
Vanguard Kha'Zix—4#5.081,736
Vanguard Kha'Zix Flora Fatalis—4#6.091,261
Vanguard Kha'Zix & Hecarim—4#5.18292
Executioner Kha'Zix—4#4.48209
Ravager Kha'Zix & Hecarim—4#5.4892
Defender Kha'Zix & Hecarim—4#4.7671