TFT CODEX

Executioner Kha'Zix

Also called Kha'Zix reroll · Executioner reroll

3-cost reroll at level 7Carried by Kha'Zix

Teamfight Tactics Set 18·Patch 18.5·Ranked games, Diamond+, last 7 days·Updated 30 Oct 2026, 05:14 UTC·Difficulty Medium

—Tier
#4.95Avg Place
41.6%Top 4 %
6.4%Win %
<0.1%Play Rate
735Games, 7 days

Final board

The board at level 7, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.

The Night Arena: an obsidian TFT board lit in gold
★★★
★★
★★
★★

Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.

4Ezreal★
  • Spear of Shojin
  • Red Buff
or
  • Azir
4Soraka★
or
  • Ornn
3Diana★★
  • Ionic Spark
  • Hand Of Justice
3Fiddlesticks★★
3Hecarim★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
3Kha'Zix★★★
  • Hand Of Justice
  • Rabadon's Deathcap
  • Edge of Night
carry
5Gnarbest
or
  • Rammusmost played
  • Gnar #5.19 74
  • Rammus #5.93 42
  • Rengar #6.27 103

Open in Builder
Kha'Zix

How to play this

When
You hold Needlessly Large Rod and Giant's Belt.
  • #4.84 alone83% of games
  • #5.06 with one other16% of games
Others on Kha'Zix in the lobby, over 1,194 games of this patch at all ranks.
Items
Slam Nashor's Tooth first (Recurve Bow + Giant's Belt): of Kha'Zix's most played build, the item its boards placed best with, #4.52 over 694 boards at all ranks. our rule Hold the rest:Needlessly Large Rod ×2Sparring GlovesTear of the Goddess
Level
Roll at level 7 until its 3-costs are 3-starred: Kha'Zix. Its games also end at level 9 (6%). Finishes at level 7.5 on average. Boards at its levels average 5.34 across every comp; this one averages 4.95, 0.39 better. Level is partly how a game went and partly the plan, so this is context, not a grade.
Carries

Kha'Zix 3★ on 70% of boards

Hand Of JusticeNashor's ToothRabadon's Deathcap Hand Of Justice, Nashor's Tooth, Rabadon's Deathcap

#4.41 over 150 games at all ranks

Stage by stage

Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.

Stage 2 Level 4 plan

Play Ornn, Xayah, LeBlanc and Fiddlesticks.

Kha'Zix's items go on Fiddlesticks until Kha'Zix comes in at level 6.

Stage 3 Level 6 plan

Add Hecarim, Kha'Zix and Diana; sell Xayah and LeBlanc.

167 real boards went out at level 6 holding four or more of its units. real

Stage 4 Level 7 measured

Its players average 7.1 when they go out in stage 4.

Add Ezreal, Soraka and Gnar; sell Ornn.

3★ targets: Kha'Zix 70% · Hecarim 39% · Diana 29%

Fill the seventh slot: Gnar #5.19 (4% won, 74 games), Rammus #5.93 (0% won, 42 games), Rengar #6.27 (0% won, 103 games); all level-7 boards #5.73.

54% of its games end at level 7.

Level 7 around 4-1: about 57 rolls (114 gold) to 3-star Kha'Zix; about 75 if three copies of each are on other boards. model

Stage 5 Level 7 measured

Its players average 7.3 when they go out in stage 5.

Stage 6 Level 8 measured

Its players average 7.9 when they go out in stage 6.

Add Aphelios.

Fill the eighth slot: Aphelios #2.18 (42% won, 38 games), Ornn #3.63 (10% won, 87 games); all level-8 boards #3.19.

39% of its games end at level 8.

Its games end around round 5-6 on average, with 7 gold left.

Which version?

Two comps play Executioner around Kha'Zix. They share the four below; the units only one of them plays tell you which one you are on.

Every version plays
DianaFiddlesticksEzrealSoraka
You are here
Not gradedExecutioner Kha'Zix
#4.95 avg41.6% top 4735 games3-cost reroll at level 7
Played on about 1 board in 2,500 in the last 7 days; a grade needs 1 in 100.
Carried by Kha'Zix
Only this one plays
HecarimKha'Zixor Gnar

Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.

No tier yet fewer than 400 games in 7 days   Not graded played too rarely to grade

Board at every levelthe board level by level, with its traits and the options its games play

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 2,538 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

754%839%96%
Lv 4planOrnnXayahLeBlancFiddlesticks3221Kha'Zix’s items on Fiddlesticks
Lv 5planOrnnFiddlesticksLeBlancXayahAlistarAddedAlistar4221Kha'Zix’s items on Fiddlesticks
Lv 6realHecarimKha'ZixDianaFiddlesticksOrnnAddedHecarimKha'ZixDianaSoldLeBlancXayahAlistar1221
Lv 754%EzrealSorakaDianaFiddlesticksHecarimKha'ZixGnarAddedEzrealSorakaGnarSoldOrnn21322Optionsall: #5.73 · 2% won · 324 gamesGnar#5.194% won · 74Rammus#5.930% won · 42Rengar#6.270% won · 103
Lv 839%GnarEzrealSorakaDianaFiddlesticksHecarimKha'ZixApheliosAddedAphelios213222Optionsall: #3.19 · 19% won · 227 gamesAphelios#2.1842% won · 38Ornn#3.6310% won · 87
Lv 96%GnarEzrealSorakaDianaFiddlesticksHecarimKha'ZixRammusApheliosAddedRammus2132222

3★ targets Kha'Zix70% Hecarim39% Diana29%

How these rows are made

Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Item builds, measuredthe carries’ three-item builds, with average place and games

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
Kha'ZixHand Of JusticeHand Of JusticeNashor's ToothNashor's ToothRabadon's DeathcapRabadon's Deathcap#4.41150
Kha'ZixHand Of JusticeHand Of JusticeHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.34131
Kha'ZixEdge of NightEdge of NightHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.81113

Components to hold Needlessly Large Rod ×2, Giant's Belt, Recurve Bow, Sparring Gloves, Tear of the Goddess

Variationswhat close versions add or leave out, and how they placed

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 7EzrealSorakaDianaFiddlesticksHecarimKha'ZixRengar5.77avg place498 gamesPlaysRengarInstead ofRammus
Lv 7SorakaAzirDianaFiddlesticksHecarimKha'ZixRammus5.00avg place280 gamesPlaysAzirInstead ofEzreal
Lv 7GnarEzrealDianaFiddlesticksHecarimKha'ZixYunara5.69avg place273 gamesPlaysGnarYunaraInstead ofSorakaRammus
Lv 7AzirDianaFiddlesticksHecarimKha'ZixMama BeakRammus5.69avg place77 gamesPlaysAzirMama BeakInstead ofEzrealSoraka
Lv 7SorakaDianaFiddlesticksHecarimKha'ZixRammusRengar5.80avg place71 gamesPlaysRengarInstead ofEzreal
Augments that fitby trait and by our rule; no augment has a number of its own

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#4.19

Elderwood 3: averages 4.19 here, against 4.26 at Elderwood 5 (1,349 boards)

#4.50

Flora Fatalis 2: averages 4.50 here, against 5.66 at Flora Fatalis 1 (2,454 boards)

Reroll and economy

By ruleSuits this comp: it 3-stars a 3-cost in 82% of its boards (2,538)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

AP carry

By ruleSuits this carry: Kha'Zix is built for ability power here (2,415 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Kha'Zix is built for ability power here (2,415 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

Questionswhat people search for about this comp, answered from this page

What people search for about this comp, answered from the numbers on this page.

How do you play Executioner Kha'Zix in TFT Set 18?

3-cost reroll at level 7. Rolls at level 7 until its 3-costs are 3-starred: Kha'Zix. Its games end most often at level 7 (54%).

What items does Kha'Zix need?

Its most played build this patch is Hand Of Justice, Nashor's Tooth and Rabadon's Deathcap: #4.41 over 150 games.

Is Executioner Kha'Zix good in patch 18.5?

In Diamond+: average place #4.95 and 42% top 4 over 735 Diamond+ games in the last 7 days. At all ranks it averages #4.97 over 812 games.

Is Executioner Kha'Zix contested?

Contest costs it little: with nobody else on Kha'Zix it placed #4.84 (83% of games), with one other #5.06 (16%), over 1,194 games of this patch at all ranks.

More about this compladder boards, traits, by bracket, trend, also played

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #1vclf#kayleChallenger · NA · 1,627 LP · level 8 · 2026-10-23
  2. #4Zounderkite#1405Challenger · TR · 1,949 LP · level 7 · out at 6-1 · 2026-10-17
  3. #6exln#000Challenger · SEA · 1,563 LP · level 7 · out at 5-5 · 2026-10-22

Traits

Active on the final board above, with the next breakpoint the trait offers.

Flora Fatalis2Rival1next 2Elderwood3next 5Executioner2next 3Vanguard2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Elderwood34.191,23254.26117
Executioner25.8847434.561,34243.80606
Flora Fatalis15.6647624.501,978
Rival14.552,0945.51367

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+735#4.9541.6%6.4%
All ranks812#4.9741.3%6.4%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.