Solar
Best measured rung averages 4.52. Counted over 426,199 sampled games.
Updated 14 Sep 2026, 14:24 UTC · 4,604,243 games · Set 18

(3) Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1 : Increase shield and magic damage by ?% for each 3-star. ? : ?% and ? ? : Convert ?% of the bonus magic damage to true damage. ? : Every ? seconds of combat, a 3-star champion ascends to 4-star.
By breakpoint
What each rung was worth, pooled across every game. Holding six rather than four is the decision, not the trait.
| Breakpoint | Play Rate | Avg Place | Top 4 % | Win % | Games |
|---|---|---|---|---|---|
| 3 | 6.6% | 4.36 | 53.6% | 12.4% | 55,564 |
Champions with Solar
Comps that run Solar
Every published comp with this trait active in its definition.