Rival
Best measured rung averages 4.32. Counted over 386,355 sampled games.
Updated 14 Sep 2026, 14:24 UTC · 4,604,243 games · Set 18

(1) Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival. (2) Rivals collect takedowns, gaining 3 if they takedown another Rival. Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver. Rengar grants ?/?/? gold every ? takedowns. After ? takedowns, your team gains ?% Attack Damage plus ?% per additional takedown. Kha'Zix Takedowns: 0 / 0 Rengar Takedowns: 0 Gold Earned: 0 (?) Rivals can be fielded together, and their abilities grant each other bonuses.
By breakpoint
What each rung was worth, pooled across every game. Holding six rather than four is the decision, not the trait.
| Breakpoint | Play Rate | Avg Place | Top 4 % | Win % | Games |
|---|---|---|---|---|---|
| 1 | 5.9% | 4.48 | 50.2% | 14.4% | 49,872 |
| 2 | — | — | — | — | — |
| — | 1.1% | 4.61 | 47.8% | 11.6% | 9,415 |
Champions with Rival
Comps that run Rival
Every published comp with this trait active in its definition.