TFT CODEX

Juggernaut

Also called Juggernaut Fast 8

Fast 8Consistent

Teamfight Tactics Set 18·Patch 18.5·Ranked games, Diamond+, last 3 days·Updated 23 Oct 2026, 12:18 UTC·Difficulty Easy

—Tier
#6.26Avg Place
16.3%Top 4 %
3.4%Win %
0.1%Play Rate
873Games, 3 days

Final board

The board at level 9, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.

The Night Arena: an obsidian TFT board lit in gold
★★

Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.

4Amumu★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
3Vi★★
5Dravenflex
5Kennenflex
or
  • Yorick
5Maokaiflex
or
  • Diana
4Ezrealflex
4Sentinelflex
or
  • Gnar
4Sivirflex
1Rakanflex

Open in Builder

How to play this

Level
Level to 8 and roll there. Its games also end at level 10 (3%). Finishes at level 8.6 on average. Boards at its levels average 4.16 across every comp; this one averages 6.26, 2.10 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Stage by stage

Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.

Stage 2 Level 4 plan

Play Rakan, Yorick, Sejuani and Vi.

Stage 3 Level 6 plan

Add Varus and Scuttlecrab.

Stage 4 Level 8 measured

Its players average 8.5 when they go out in stage 4.

Add Amumu, Sentinel and Sivir; sell Rakan, Varus, Yorick, Scuttlecrab and Sejuani.

41% of its games end at level 8.

Stage 5 Level 9 measured

Its players average 8.6 when they go out in stage 5.

Add Draven, Kennen and Maokai; sell Sivir.

55% of its games end at level 9.

Stage 6 Level 9 measured

Its players average 8.9 when they go out in stage 6.

Its games end around round 5-3 on average, with 9 gold left.

Board at every levelthe board level by level, with its traits and the options its games play

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 9,143 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

841%955%103%
Lv 4planRakanYorickSejuaniVi4
Lv 5planRakanVarusYorickSejuaniViAddedVarus4
Lv 6planRakanVarusYorickScuttlecrabSejuaniViAddedScuttlecrab5
Lv 7planViAmumuRakanYorickVarusSejuaniScuttlecrabAddedAmumu62
Lv 841%AmumuSentinelSivirViMaokaiKennenDravenEzrealAddedSentinelSivirMaokaiKennenDravenEzrealSoldRakanYorickVarusSejuaniScuttlecrab113222
Lv 955%DravenKennenMaokaiAmumuSentinelViSivirRakanEzrealAddedRakan1142222

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Variationswhat close versions add or leave out, and how they placed

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level. A 2 on a portrait: that unit takes two team slots.

Lv 9AsheDravenKennenMaokaiAmumuSentinelSivirVi+1 open6.13avg place820 gamesPlaysAsheInstead ofRakanEzreal
Lv 9DravenElder Dragon2AmumuMalphiteSentinelSivirViRakan6.37avg place353 gamesPlaysElder Dragon2MalphiteInstead ofKennenMaokaiEzreal
Lv 9AsheDravenGnarKennenMaokaiAmumuSivirVi+1 open5.50avg place292 gamesPlaysAsheGnarInstead ofSentinelRakanEzreal
Lv 9DravenKennenMaokaiAmumuEzrealMalphiteSentinelVi+1 open6.46avg place239 gamesPlaysMalphiteInstead ofSivirRakan
Lv 9DravenElder Dragon2MaokaiAmumuSivirDianaViRakan6.25avg place237 gamesPlaysElder Dragon2DianaInstead ofKennenSentinelEzreal
Augments that fitby trait and by our rule; no augment has a number of its own

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#5.11

Primal 4: averages 5.11 here, against 5.88 at Primal 2 (5,021 boards)

#5.42

Lunar 3: averages 5.42 here, against 5.72 at Lunar 2 (682 boards)

#4.12

Blackthorn 4: averages 4.12 here, against 5.61 at Blackthorn 2 (441 boards)

#4.90

Fae 4: averages 4.90 here, against 5.80 at Fae 2 (513 boards)

#5.43

Flora Fatalis 2: averages 5.43 here, against 6.02 at Flora Fatalis 1 (1,174 boards)

Works against it: Not a reroll comp (15)

By ruleNot a reroll comp: it 3-stars a unit in under 10% of boards, averaging level 8.60 (9,143)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

Questionswhat people search for about this comp, answered from this page

What people search for about this comp, answered from the numbers on this page.

How do you play Juggernaut in TFT Set 18?

Fast 8. Players of this comp who go out in stage 6 are level 8.9 on average. Its games end most often at level 9 (55%).

Is Juggernaut good in patch 18.5?

In Diamond+: average place #6.26 and 16% top 4 over 873 Diamond+ games in the last 3 days. At all ranks it averages #6.17 over 1,137 games.

More about this compladder boards, traits, by bracket, trend, also played

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #8Stillness1#0910Challenger · VN · 1,676 LP · level 8 · out at 4-6 · 2026-10-21
  2. #8Chess is cold#KR1Challenger · KR · 1,553 LP · level 9 · out at 4-6 · 2026-10-11

Traits

Active on the final board above, with the next breakpoint the trait offers.

Bounty Seeker1Old Growth1Juggernaut4next 6Executioner2next 3Inferno2next 3Primal2next 4Vanguard2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner26.102,22735.6870145.20285
Inferno25.833,87936.091,24955.40265
Juggernaut26.254,84945.833,32664.81305
Primal25.884,51845.11503
Vanguard26.084,51945.89264

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+873#6.2616.3%3.4%
All ranks1,137#6.1717.6%3.5%

Trend

Avg Place on each of the last 3 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.