TFT CODEX

Juggernaut Ezreal & Kennen

Also called Ezreal Fast 9 · Juggernaut Fast 9

Fast 9Carried by Ezreal

Teamfight Tactics Set 18·Patch 18.5·Ranked games, Diamond+, last 7 days·Updated 28 Oct 2026, 09:18 UTC·Difficulty Easy

No tier yet Too few games to grade in Diamond+: 255 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

S comps in Diamond+ now: Riftbeast Elder Dragon, Riftbeast Elder Dragon & Draven. Every grade: the tier list.

Final board

The board at level 9, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.

5Kennen★
  • Hand Of Justice
  • Edge of Night
  • Juggernaut Emblem
5Maokai★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
4Amumu★★
  • Gargoyle Stoneplate
  • Warmog's Armor
4Ezreal★★
  • Spear of Shojin
  • Last Whisper
  • Deathblade
carry
4Soraka★★
  • Spear of Shojin
  • Jeweled Gauntlet
3Vi★★
2Scuttlecrab★★
1Rakan★★
5Taricflex

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Ezreal

How to play this

When
  • #5.47 alone28% of games
  • #5.71 with one other44% of games
  • #5.62 with two or more28% of games
Others on Ezreal in the lobby, over 303 games of this patch at all ranks.
Level
Level to 9. Its games also end at level 10 (5%). Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Ezreal; about 30 if three copies of each are on other boards. model Finishes at level 8.7 on average. Boards at its levels average 4.08 across every comp; this one averages 5.55, 1.47 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Carries

Ezreal 3★ on 0% of boards

Spear of ShojinLast WhisperDeathblade Spear of Shojin, Last Whisper, Deathblade

Stage by stage

Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.

Stage 2 Level 4 plan

Play Rakan, Yorick, Scuttlecrab and Vi.

Ezreal's items go on Vi until Ezreal comes in at level 8.

Stage 3 Level 6 plan

Add Varus and Sejuani.

Stage 4 Level 8 measured

Its players average 8.4 when they go out in stage 4.

Add Maokai, Amumu, Ezreal and Soraka; sell Varus, Yorick and Sejuani.

38% of its games end at level 8.

Stage 5 Level 9 measured

Its players average 8.6 when they go out in stage 5.

Add Kennen and Taric.

56% of its games end at level 9.

Stage 6 Level 9 measured

Its players average 9.0 when they go out in stage 6.

Its games end around round 5-4 on average, with 8 gold left.

Board at every levelthe board level by level, with its traits and the options its games play

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 795 games at all ranks over the last 14 days; below that it is planned.

838%956%105%
Lv 4planRakanYorickScuttlecrabVi4Ezreal’s items on Vi
Lv 5planRakanVarusYorickScuttlecrabViAddedVarus4Ezreal’s items on Varus
Lv 6planRakanVarusYorickScuttlecrabSejuaniViAddedSejuani5Ezreal’s items on Varus
Lv 7planRakanScuttlecrabViAmumuYorickSejuaniVarusAddedAmumu62Ezreal’s items on Varus
Lv 838%MaokaiAmumuEzrealSorakaViScuttlecrabRakanKennenAddedMaokaiEzrealSorakaKennenSoldYorickSejuaniVarus15321
Lv 956%KennenMaokaiTaricAmumuEzrealSorakaViScuttlecrabRakanAddedTaric1153221

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Augments that fitby trait and by our rule; no augment has a number of its own

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#4.77

Flora Fatalis 2: averages 4.77 here, against 5.20 at Flora Fatalis 1 (516 boards)

AD carry

By ruleSuits this carry: Ezreal is built for attack damage here (522 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (15), Wrong damage type (3)

By ruleNot a reroll comp: it 3-stars a unit in under 10% of boards, averaging level 8.66 (795)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

By ruleWrong damage type: Ezreal is built for attack damage here (522 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

Questionswhat people search for about this comp, answered from this page

What people search for about this comp, answered from the numbers on this page.

How do you play Juggernaut Ezreal & Kennen in TFT Set 18?

Fast 9. Players of this comp who go out in stage 6 are level 9.0 on average. Its games end most often at level 9 (56%).

What items does Ezreal need?

On its final board Ezreal holds Spear of Shojin, Last Whisper and Deathblade.

Is Juggernaut Ezreal & Kennen good in patch 18.5?

Not graded yet: 303 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #5.62.

Is Juggernaut Ezreal & Kennen contested?

Contest costs it little: with nobody else on Ezreal it placed #5.47 (28% of games), with one other #5.71 (44%), with two or more #5.62 (28%), over 303 games of this patch at all ranks.

More about this compladder boards, traits, by bracket, trend, also played

Traits

Active on the final board above, with the next breakpoint the trait offers.

Emerald Aspect1Old Growth1Juggernaut5next 6Executioner3next 4Inferno2next 3Vanguard2next 4Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner26.4427335.2427444.46175
Flora Fatalis15.2043324.7783
Inferno25.1844835.1176
Juggernaut26.5712745.6447464.74194

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+255#5.5629.4%6.3%
All ranks303#5.6229.0%6.3%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Juggernaut Ashe & Sivir—6#3.9477
Juggernaut ZyraB5#4.5348,128
Juggernaut Ashe—5#4.146,751
Juggernaut Zyra with Malphite—5#6.81118
Juggernaut Alune & Kennen—5#5.0756
Executioner Juggernaut—5#6.1153
Elderwood Draven & MaokaiA4#4.2886,080
Executioner Ezreal—4#5.051,123