Primal Sivir & Nidalee with Vi
Also called Nidalee Sivir Fast 8 · Primal Fast 8
Fast 8ConsistentCarried by Nidalee & SivirA Teamfight Tactics Set 18 comp, measured on patch 18.5 ranked games.
Difficulty Easy None of the difficulty signals we could measure apply (3 of 4 measured)
Updated 22 Oct 2026, 06:18 UTC · ranked games, last 3 days, Diamond+ · Patch 18.5
Too few games to grade in Diamond+: 56 in the last 3 days, and its numbers start at 400. All ranks shows what we measured.
Too few games to grade: 79 at all ranks in the last 3 days, and a grade needs 400.
Which version?
Six comps play Primal around Sivir; the biggest four and this one are compared here. They share the two below; the units only one of them plays tell you which one you are on.
1 smaller version
- Primal Sivir with RammusNo tier yet81 games
Six comps play Primal around Sivir; the biggest four and this one are compared here. They share the two below; the units only one of them plays tell you which one you are on.
1 smaller version
- Primal Sivir with RammusNo tier yet114 games
Ranked games, last 3 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games this week Not graded played too rarely to grade
Level plan
- Stage 2 Lv 4 plan
- Stage 3 Lv 6 plan
- Stage 4 Lv 8.1 measured
- Stage 5 Lv 8.3 measured
- Stage 6 Lv 8.7 measured
Its games end at Lv 8 64% · Lv 9 31% · Lv 10 3%
Carries
Nidalee 3★ on 0% of boards
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Infinity Edge, Sterak's Gage, Spear of Shojin
Sivir 3★ on 1% of boards
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Infinity Edge, Spear of Shojin, Red Buff

Game plan
- How it’s played
- Fast 8 Players of this comp who go out in stage 6 are level 8.7 on average.
- Roll
- Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Nidalee; about 33 if three copies of each are on other boards. model
- Pace
- Level when its players go out — stage 4: 8.1 · stage 5: 8.3 · stage 6: 8.7
- Games end
- Lv 8 64% · Lv 9 31% · Lv 10 3%
- Vs its level
- Finishes at level 8.2 on average. Boards at its levels average 4.52 across every comp; this one averages 5.93, 1.41 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 8.3 on average. Boards at its levels average 4.41 across every comp; this one averages 5.79, 1.38 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.









Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Amumu★★
Gargoyle Stoneplate
Warmog's Armor
Spirit Visage
Nidalee★★
Infinity Edge
Sterak's Gage
Spear of Shojin
Sivir★★
Infinity Edge
Spear of Shojin
Red Buff
Maokaiflex
Kog'Mawflex
Tristanaflex
Viflex
ScuttlecrabflexPaste it into the game’s Team Planner to have these champions marked in your shop.
Stage by stage
What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.
Stage 2 Level 4 plan
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Play Rakan, Yorick, Scuttlecrab and Vi.
Nidalee's items go on Vi until Nidalee comes in at level 8.
Sivir's items go on Scuttlecrab until Sivir comes in at level 7.
Stage 3 Level 6 plan
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Add Tristana and Cinderling.
Stage 4 Level 8 measured
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Its players average 8.1 when they go out in stage 4.
Add Amumu, Nidalee, Sivir and Kog'Maw; sell Rakan, Yorick and Cinderling.
64% of its games end at level 8.
Stage 5 Level 8 measured
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Its players average 8.3 when they go out in stage 5.
Stage 6 Level 9 measured
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Its players average 8.7 when they go out in stage 6.
Add Kennen, Maokai and Yorick; sell Tristana.
31% of its games end at level 9.
Its games end around round 5-4 on average, with 7 gold left.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 772 games at all ranks over the last 14 days; below that it is planned.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
How these rows are made
Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Questions
What people search for about this comp, answered from the numbers on this page.
How do you play Primal Sivir & Nidalee with Vi in TFT Set 18?
Fast 8. Players of this comp who go out in stage 6 are level 8.7 on average. Its games end most often at level 8 (64%).
What items does Nidalee need?
On its final board Nidalee holds Infinity Edge, Sterak's Gage and Spear of Shojin.
Is Primal Sivir & Nidalee with Vi good in patch 18.5?
Not graded yet: 79 games at all ranks in the last 3 days, and a grade needs 400. Its average place over them is #5.80.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #5.50 | -0.30 | 235 | ||
| #5.42 | -0.38 | 197 | ||
| #5.64 | -0.16 | 179 |
Variations
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
AD carry
By ruleSuits this carry: Nidalee is built for attack damage here (582 boards)
Works against it: Not a reroll comp (15), Wrong damage type (3)
By ruleNot a reroll comp: it 3-stars a unit in under 10% of boards, averaging level 8.35 (772)
3 more
By ruleWrong damage type: Nidalee is built for attack damage here (582 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
At the top of the ladder
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
- #7Alizabé Lan#2703Challenger · VN · 1,549 LP · level 8 · out at 5-1 · 2026-10-22
- #8Advt#tw2Challenger · TW · 1,679 LP · level 8 · out at 4-2 · 2026-10-09
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Hunter | 25.7234135.8198 |
| Juggernaut | 25.7725745.8339964.6882 |
| Primal | 25.9146045.24280 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 56 | #5.93 | 21.4% | 0.0% |
| All ranks | 79 | #5.80 | 24.1% | 2.5% |
Trend
Avg Place on each of the last 3 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.