Ravager Elise with Rakan
Also called Elise Fast 8 · Ravager Fast 8
Fast 8ConsistentCarried by EliseA Teamfight Tactics Set 18 comp, measured on patch 18.5 ranked games.
Difficulty Easy None of the difficulty signals we could measure apply (3 of 4 measured)
Updated 22 Oct 2026, 06:18 UTC · ranked games, last 3 days, Diamond+ · Patch 18.5
Too few games to grade in Diamond+: 90 in the last 3 days, and its numbers start at 400. All ranks shows what we measured.
Too few games to grade: 134 at all ranks in the last 3 days, and a grade needs 400.
Which version?
Two comps play Ravager around Elise. They share the six below; the units only one of them plays tell you which one you are on.
Two comps play Ravager around Elise. They share the six below; the units only one of them plays tell you which one you are on.
Ranked games, last 3 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games this week Not graded played too rarely to grade
When
Take it when you hold Recurve Bow and Chain Vest
Slam order our rule
First Ravager Emblem (Frying Pan + Negatron Cloak)
Of Elise's most played build, the item its boards placed best with: #4.96 over 310 boards.
Then:
Recurve Bow ×2,
Chain Vest,
Needlessly Large Rod
Elise holds its own items from level 4. plan
Level plan
- Stage 2 Lv 4 plan
- Stage 3 Lv 6 plan
- Stage 4 Lv 6.9 measured
- Stage 5 Lv 7.6 measured
- Stage 6 Lv 8.4 measured
Its games end at Lv 6 17% · Lv 7 29% · Lv 8 34%
Carries
Elise 3★ on 35% of boards
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Ravager Emblem, Guinsoo's Rageblade, Titan's Resolve
#4.86 over 21 games

Game plan
- How it’s played
- Fast 8 Players of this comp who go out in stage 6 are level 8.4 on average.
- Play it when
- you hold Recurve Bow and Chain Vest
- Build
Elise 

Ravager Emblem, Guinsoo's Rageblade, Titan's Resolve · 21 games · #4.86- Components
Recurve Bow ×2 ·
Chain Vest ·
Frying Pan ·
Needlessly Large Rod ·
Negatron Cloak- Pace
- Level when its players go out — stage 4: 6.9 · stage 5: 7.6 · stage 6: 8.4
- Games end
- Lv 6 17% · Lv 7 29% · Lv 8 34%
- Vs its level
- Finishes at level 7.4 on average. Boards at its levels average 5.39 across every comp; this one averages 6.39, 1.00 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 7.5 on average. Boards at its levels average 5.34 across every comp; this one averages 6.15, 0.81 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.









Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Diana★★
Elise★★★
Guinsoo's Rageblade
Titan's Resolve
Ravager Emblem
Camille★★
Rakan★★
Bramblebackflex
Sentinelflex
Caitlynflex
MurkwolfflexPaste it into the game’s Team Planner to have these champions marked in your shop.
Stage by stage
What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.
Stage 2 Level 4 plan
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Play Camille, Rakan, Elise and Diana.
Elise holds its own items from level 4.
Stage 3 Level 6 plan
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Add Caitlyn; sell Diana.
17% of its games end at level 6.
Stage 4 Level 7 measured
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Its players average 6.9 when they go out in stage 4.
Add Diana.
3★ targets: Elise 35%
29% of its games end at level 7.
Stage 5 Level 8 measured
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Its players average 7.6 when they go out in stage 5.
Add Brambleback, Sentinel and Murkwolf; sell Caitlyn.
34% of its games end at level 8.
Stage 6 Level 8 measured
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Its players average 8.4 when they go out in stage 6.
Its games end around round 5-2 on average, with 28 gold left.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 6 up it is measured over 1,211 games at all ranks over the last 14 days; below that it is planned.
3★ targets
Elise35%
How these rows are made
Level 6 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Questions
What people search for about this comp, answered from the numbers on this page.
How do you play Ravager Elise with Rakan in TFT Set 18?
Fast 8. Players of this comp who go out in stage 6 are level 8.4 on average. Its games end most often at level 8 (34%).
What items does Elise need?
Its most played build this patch is Ravager Emblem, Guinsoo's Rageblade and Titan's Resolve: #4.86 over 21 games.
Is Ravager Elise with Rakan good in patch 18.5?
Not graded yet: 134 games at all ranks in the last 3 days, and a grade needs 400. Its average place over them is #6.16.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #5.28 | -0.87 | 372 | ||
| #5.20 | -0.96 | 338 | ||
| #4.96 | -1.20 | 310 |
Full builds
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #4.86 | 21 |
Components to hold Recurve Bow ×2, Chain Vest, Frying Pan, Needlessly Large Rod, Negatron Cloak
Variations
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
AP carry
By ruleSuits this carry: Elise is built for ability power here (666 boards)
Works against it: Wrong damage type (3)
By ruleWrong damage type: Elise is built for ability power here (666 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
At the top of the ladder
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
- #2293#206Challenger · VN · 1,497 LP · level 8 · out at 6-5 · 2026-10-10
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Coven | 36.6045946.85172 |
| Ravager | 26.8241645.3731364.04211 |
| Riftbeast | 35.0847155.6169 |
| Vanguard | 26.6067245.35387 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 90 | #6.39 | 20.0% | 4.4% |
| All ranks | 134 | #6.16 | 23.9% | 3.7% |
Trend
Avg Place on each of the last 3 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.