Stage 2 Level 4 plan
![]()
![]()
![]()
![]()
Play Karma, Rek'Sai, Yorick and Krug.
Master Yi's items go on Yorick until Master Yi comes in at level 7.
Kog'Maw's items go on Krug until Kog'Maw comes in at level 7.
Also called Master Yi Kog'Maw reroll · Blossom reroll
3-cost reroll at level 7ConsistentCarried by Master Yi & Kog'Maw
No tier yet Too few games to grade in Diamond+: 100 in the last 4 days, and its numbers start at 400. All ranks shows what we measured.
S comps in Diamond+ now: Riftbeast Elder Dragon & Draven, Riftbeast Elder Dragon. Every grade: the tier list.
No tier yet Too few games to grade: 103 at all ranks in the last 4 days, and a grade needs 400.
S comps at all ranks now: Riftbeast Elder Dragon & Draven, Riftbeast Elder Dragon. Every grade: the tier list.
The board at level 7, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.








Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.
Sett★
Kog'Maw★★
Krug★★
Master Yi★★★
Vi★★
Rek'Sai★★
Yorick★★
Master Yi 3★ on 59% of boards
![]()
![]()
Brawler Emblem, Edge of Night, Guinsoo's Rageblade
#6.23 over 31 games at all ranks
Kog'Maw 3★ on 39% of boards
![]()
![]()
Spear of Shojin, Red Buff, Infinity Edge
Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.
![]()
![]()
![]()
![]()
Play Karma, Rek'Sai, Yorick and Krug.
Master Yi's items go on Yorick until Master Yi comes in at level 7.
Kog'Maw's items go on Krug until Kog'Maw comes in at level 7.
![]()
![]()
![]()
![]()
![]()
![]()
Add Vi and Yunara.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Its players average 7.1 when they go out in stage 5.
Add Sett, Kog'Maw and Master Yi; sell Yunara and Karma.
3★ targets: Master Yi 59% · Kog'Maw 39% · Vi 25%
84% of its games end at level 7.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Its players average 7.6 when they go out in stage 6.
Add Akali.
13% of its games end at level 8.
Its games end around round 5-4 on average, with 6 gold left.
Three comps play Blossom around Master Yi. They share the five below; the units only one of them plays tell you which one you are on.
Three comps play Blossom around Master Yi. They share the five below; the units only one of them plays tell you which one you are on.
Ranked games, last 4 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games in 4 days Not graded played too rarely to grade
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 298 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.
3★ targets
Master Yi59%
Kog'Maw39%
Vi25%
Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #6.23 | 31 |
Components to hold B.F. Sword, Chain Vest, Frying Pan, Giant's Belt, Needlessly Large Rod, Recurve Bow
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
Reroll and economy
By ruleSuits this comp: it 3-stars a 3-cost in 78% of its boards (298)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
What people search for about this comp, answered from the numbers on this page.
3-cost reroll at level 7. Rolls at level 7 until its 3-costs are 3-starred: Master Yi. Its games end most often at level 7 (84%).
Its most played build this patch is Brawler Emblem, Edge of Night and Guinsoo's Rageblade: #6.23 over 31 games.
Not graded yet: 103 games at all ranks in the last 4 days, and a grade needs 400. Its average place over them is #5.74.
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Brawler | 25.408145.83203 |
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 100 | #5.72 | 19.0% | 0.0% |
| All ranks | 103 | #5.74 | 18.4% | 0.0% |
Avg Place on each of the last 4 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Blossom Master Yi | A | 6 | #4.39 | 34,105 |
| Adaptor Rengar & Master Yi | — | 5 | #4.17 | 238 |
| Primal Nidalee & Master Yi | — | 5 | #2.50 | 146 |
| Blossom Master Yi without Krug | — | 5 | #5.57 | 117 |
| Adaptor Master Yi | — | 5 | #4.95 | 109 |
| Brawler Master Yi | — | 4 | #4.33 | 1,253 |
| Executioner Azir & Vi | — | 4 | #4.96 | 722 |
| Adaptor Master Yi & Nidalee | — | 4 | #4.28 | 501 |