Stage 2 Level 4 plan
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Play Rek'Sai, Yorick, Yunara and Azir.
Azir holds its own items from level 4.
Vi's items go on Yorick until Vi comes in at level 7.
Also called Azir Vi reroll · Executioner reroll
3-cost reroll at level 8Carried by Azir & Vi
The board at level 8, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.









Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.
Sett★★
Azir★★★
Kha'Zix★★★
Vi★★
Yunara★★
Rek'Sai★★
Yorick★★
Zyraflex
Azir 3★ on 54% of boards
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Guinsoo's Rageblade, Hextech Gunblade, Rabadon's Deathcap
#4.60 over 272 games at all ranks
Vi 3★ on 40% of boards
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Gargoyle Stoneplate ×2, Warmog's Armor
#4.85 over 142 games at all ranks
Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.
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Play Rek'Sai, Yorick, Yunara and Azir.
Azir holds its own items from level 4.
Vi's items go on Yorick until Vi comes in at level 7.
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Add Warwick and Sett.
307 real boards went out at level 6 holding four or more of its units. real
2% of its games end at level 6.
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Its players average 7.0 when they go out in stage 4.
Add Kha'Zix and Vi; sell Warwick.
3★ targets: Azir 54% · Kha'Zix 48% · Vi 40%
44% of its games end at level 7.
Level 8 around 4-2: about 90 rolls (180 gold) to 3-star Azir, Kha'Zix; about 117 if three copies of each are on other boards. model
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Its players average 7.4 when they go out in stage 5.
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Its players average 8.1 when they go out in stage 6.
Add Zyra.
45% of its games end at level 8.
Its games end around round 5-6 on average, with 9 gold left.
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 5,827 games at all ranks over the last 14 days; below that it is planned.
3★ targets
Azir54%
Kha'Zix48%
Vi40%
Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #4.60 | 272 | ||
| #4.65 | 114 | ||
| #4.92 | 52 | ||
| #4.85 | 142 | ||
| #4.72 | 86 | ||
| #4.48 | 50 |
Components to hold Needlessly Large Rod ×4, Chain Vest ×2, Giant's Belt ×2, Negatron Cloak ×2, B.F. Sword, Recurve Bow
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
#4.48
Flora Fatalis 1: averages 4.48 here, against 4.80 at Flora Fatalis 2 (1,143 boards)
Reroll and economy
By ruleSuits this comp: it 3-stars a 3-cost in 75% of its boards (5,827)
AP carry
By ruleSuits this carry: Azir is built for ability power here (5,330 boards)
By ruleWrong damage type: Azir is built for ability power here (5,330 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
What people search for about this comp, answered from the numbers on this page.
3-cost reroll at level 8. Rolls at level 8 until its 3-costs are 3-starred: Azir, Kha'Zix. Its games end most often at level 8 (45%).
Its most played build this patch is Guinsoo's Rageblade, Hextech Gunblade and Rabadon's Deathcap: #4.60 over 272 games.
In Diamond+: average place #5.00 and 41% top 4 over 1,184 Diamond+ games in the last 6 days. At all ranks it averages #4.99 over 1,361 games.
Contest costs it little: with nobody else on Azir or Vi it placed #4.96 (9% of games), with one other #4.82 (27%), with two or more #5.07 (64%), over 1,361 games of this patch at all ranks.
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Blackthorn | 24.855,07044.36422 |
| Blossom | 34.654,61054.52102 |
| Executioner | 26.4585434.823,18543.991,687 |
| Juggernaut | 24.795,33144.0262 |
| Summoner | 25.382,85834.232,804 |
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 1,184 | #5.00 | 41.4% | 6.8% |
| All ranks | 1,361 | #4.99 | 41.4% | 6.8% |
Avg Place on each of the last 6 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Executioner Ezreal with Azir | — | 4 | #5.56 | 277 |
| Blossom Master Yi with Kog'Maw | — | 4 | #5.73 | 192 |
| Blossom Zyra & Sett | — | 4 | #4.00 | 100 |
| Riftbeast Azir & Krug | — | 4 | #5.74 | 92 |