TFT CODEX

Vanguard Kha'Zix (bforbb)

Level 8ConsistentCarried by Kha'ZixA Teamfight Tactics Set 18 comp, measured on patch 18.5 ranked games.

Difficulty Medium 3-stars a 3-cost on 57% of its boards

Updated 21 Oct 2026, 06:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.5

Too few games to grade in Diamond+: 198 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

Which version?

Five comps play Vanguard around Kha'Zix; the biggest four are compared here. They share the three below; the units only one of them plays tell you which one you are on.

All of these play
DianaHecarimKha'Zix
#3.88 avg61.9% top 4656 games3-cost reroll at level 7
Played on about 1 board in 2,500 this week; a grade needs 1 in 100.
Carried by Kha'Zix
Only this one plays
or Aluneor Gnaror Taric
Open this version →
#4.76 avg49.0% top 4420 gamesLevel 8
Played on about 1 board in 5,000 this week; a grade needs 1 in 100.
Carried by Kha'Zix
Only this one plays
Lilliaor Xayah
Open this version →
You are here
No tier yetVanguard Kha'Zix (bforbb)
— avg— top 4198 gamesLevel 8
Carried by Kha'Zix
Only this one plays
or Sorakaor Brambleback
1 smaller version

Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.

No tier yet fewer than 400 games this week   Not graded played too rarely to grade

When

Take it when you hold Needlessly Large Rod and Sparring Gloves

  • #5.28 alone67% of games
  • #5.35 with one other29% of games

Others on Kha'Zix in the lobby, over 700 games of this patch at all ranks.

Slam order our rule

First Rabadon's Deathcap (Needlessly Large Rod + Needlessly Large Rod)

Of Kha'Zix's most played build, the item its boards placed best with: #5.28 over 287 boards.

Then: Sparring Gloves ×2, Tear of the Goddess ×2

Kha'Zix's items go on Karma until Kha'Zix comes in at level 6. plan

Level plan

  1. Stage 2 Lv 4 plan
  2. Stage 3 Lv 6 plan
  3. Stage 4 Lv 7.2 measured
  4. Stage 5 Lv 7.5 measured
  5. Stage 6 Lv 7.9 measured

Its games end at Lv 7 49% · Lv 8 44% · Lv 9 7%

Carries

Kha'Zix 3★ on 42% of boards

Hand Of JusticeHand Of JusticeRabadon's Deathcap Hand Of Justice, Hand Of Justice, Rabadon's Deathcap

#5.52 over 50 games

Kha'Zix

Game plan

How it’s played
Level 8 Players of this comp who go out in stage 6 are level 7.9 on average.
Play it when
you hold Needlessly Large Rod and Sparring Gloves
Build
Kha'Zix Kha'Zix Hand Of JusticeHand Of JusticeRabadon's Deathcap Hand Of Justice, Hand Of Justice, Rabadon's Deathcap · 50 games · #5.52
Components
Needlessly Large RodNeedlessly Large Rod ×2 · Sparring GlovesSparring Gloves ×2 · Tear of the GoddessTear of the Goddess ×2
Contested?
Others holding Kha'Zix: nobody else: #5.28 · 1 other: #5.35
Pace
Level when its players go out — stage 4: 7.2 · stage 5: 7.5 · stage 6: 7.9
Games end
Lv 7 49% · Lv 8 44% · Lv 9 7%
Vs its level
Finishes at level 7.6 on average. Boards at its levels average 5.14 across every comp; this one averages 5.17, 0.03 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 7, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

3Diana★★
  • Ionic Spark
  • Hand Of Justice
3Hecarim★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
3Kha'Zix★★
  • Hand Of Justice
  • Rabadon's Deathcap
  • Edge of Night
carry
4Bramblebackflex
4Sentinelflex
or
  • Vi
4Sorakaflex
or
  • Mama Beak
3Fiddlesticksflex
or
  • Azir

Paste it into the game’s Team Planner to have these champions marked in your shop.

Stage by stage

What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.

Stage 2 Level 4 plan

Play Karma, Rakan, Elise and Fiddlesticks.

Kha'Zix's items go on Karma until Kha'Zix comes in at level 6.

Stage 3 Level 6 plan

Add Kha'Zix and Camille.

Stage 4 Level 7 measured

Its players average 7.2 when they go out in stage 4.

Add Soraka, Diana and Hecarim; sell Karma, Rakan, Elise and Camille.

3★ targets: Kha'Zix 42%

49% of its games end at level 7.

Stage 5 Level 7 measured

Its players average 7.5 when they go out in stage 5.

Stage 6 Level 8 measured

Its players average 7.9 when they go out in stage 6.

Add Brambleback, Sentinel and Taric; sell Soraka and Fiddlesticks.

Fill the last three slots: Aphelios + Murkwolf + Taric #4.74 (7% won, 57 games), Aphelios + Elise + Murkwolf #4.87 (0% won, 39 games); all level-8 boards #4.71.

44% of its games end at level 8.

Its games end around round 5-5 on average, with 8 gold left.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 696 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

749%844%97%
Lv 4planKarmaRakanEliseFiddlesticks221Kha'Zix’s items on Karma
Lv 5planCamilleKarmaRakanEliseFiddlesticksAddedCamille221Kha'Zix’s items on Karma
Lv 6planFiddlesticksKha'ZixKarmaRakanEliseCamilleAddedKha'Zix1221
Lv 749%SorakaDianaFiddlesticksHecarimKha'ZixSentinelBramblebackAddedSorakaDianaHecarimSentinelBramblebackSoldKarmaRakanEliseCamille2132
Lv 844%BramblebackSentinelDianaHecarimKha'ZixApheliosMurkwolfTaricAddedApheliosMurkwolfTaricSoldSorakaFiddlesticks114332Optionsall: #4.71 · 5% won · 133 gamesAphelios + Murkwolf + Taric#4.747% won · 57Aphelios + Elise + Murkwolf#4.870% won · 39

3★ targets Kha'Zix42%

How these rows are made

Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Kha'Zix, over 700 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.2867%
1 other player#5.3529%

Questions

What people search for about this comp, answered from the numbers on this page.

How do you play Vanguard Kha'Zix (bforbb) in TFT Set 18?

Level 8. Players of this comp who go out in stage 6 are level 7.9 on average. Its games end most often at level 7 (49%).

What items does Kha'Zix need?

Its most played build this patch is Hand Of Justice, Hand Of Justice and Rabadon's Deathcap: #5.52 over 50 games.

Is Vanguard Kha'Zix (bforbb) good in patch 18.5?

Not graded yet: 305 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #5.27.

Is Vanguard Kha'Zix (bforbb) contested?

Contest costs it little: with nobody else on Kha'Zix it placed #5.28 (67% of games), with one other #5.35 (29%), over 700 games of this patch at all ranks.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#5.29+0.02508
Kha'ZixRabadon's Deathcap#5.28+0.01287
Kha'ZixEdge of Night#5.09-0.18172

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
Kha'ZixHand Of JusticeHand Of JusticeHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#5.5250
Kha'ZixEdge of NightEdge of NightHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.7046
Kha'ZixHand Of JusticeHand Of JusticeNashor's ToothNashor's ToothRabadon's DeathcapRabadon's Deathcap#5.0033

Components to hold Needlessly Large Rod ×2, Sparring Gloves ×2, Tear of the Goddess ×2

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8TaricApheliosBramblebackSentinelDianaHecarimKha'ZixMurkwolf4.76avg place197 gamesPlaysTaricInstead ofSoraka
Lv 7SorakaDianaFiddlesticksHecarimKha'ZixOrnnYorick6.26avg place66 gamesPlaysOrnnYorickInstead ofSentinelBrambleback
Lv 7BramblebackSentinelAzirDianaHecarimKha'ZixMama Beak5.03avg place64 gamesPlaysAzirMama BeakInstead ofSorakaFiddlesticks

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#4.83

Flora Fatalis 1: averages 4.83 here, against 5.61 at Flora Fatalis 2 (436 boards)

Reroll and economy

By ruleSuits this comp: it 3-stars a 3-cost in 57% of its boards (696)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

AP carry

By ruleSuits this carry: Kha'Zix is built for ability power here (549 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Kha'Zix is built for ability power here (549 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #6Carpe Diem#0124Challenger · KR · 1,570 LP · level 7 · out at 5-3 · 2026-10-08

Traits

Active on the final board above, with the next breakpoint the trait offers.

Flora Fatalis2Rival1next 2Vanguard3next 4Ravager2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis14.839525.61341
Ravager25.7029144.67288
Vanguard25.5638944.86256

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+198#5.1635.9%9.1%
All ranks305#5.2734.1%7.2%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.