Stage 2 Level 4 plan
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Play Rakan, Xayah, Caitlyn and Tristana.
Lillia's items go on Rakan until Lillia comes in at level 7.
Tristana holds its own items from level 4.
Also called Lillia Tristana Fast 9 · Fae Fast 9
Fast 9Carried by Lillia & Tristana
The board at level 9, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.










Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.
Lillia★★
Tristana★★
Rakan★★
Asheflex
Ivernflex
Maokaiflex
Sentinelflex
Rammusflex
Xayahflex
Lillia 3★ on 1% of boards
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Protector's Vow, Gargoyle Stoneplate, Spirit Visage
Tristana 3★ on 23% of boards
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Guinsoo's Rageblade, Hextech Gunblade, Infinity Edge
#4.64 over 25 games at all ranks
Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.
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Play Rakan, Xayah, Caitlyn and Tristana.
Lillia's items go on Rakan until Lillia comes in at level 7.
Tristana holds its own items from level 4.
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Add Shen and Rammus.
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Its players average 7.9 when they go out in stage 4.
Add Lillia; sell Shen and Caitlyn.
34% of its games end at level 8.
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Its players average 8.3 when they go out in stage 5.
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Lillia; about 30 if three copies of each are on other boards. model
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Its players average 9.1 when they go out in stage 6.
Add Ashe; sell Rammus and Xayah.
45% of its games end at level 9.
Its games end around round 5-6 on average, with 10 gold left.
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 1,122 games at all ranks over the last 14 days; below that it is planned.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #4.64 | 25 | ||
| #5.59 | 22 | ||
| #4.52 | 21 |
Components to hold B.F. Sword ×2, Needlessly Large Rod ×2, Recurve Bow, Sparring Gloves
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level. A 2 on a portrait: that unit takes two team slots.
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
AP carry
By ruleSuits this carry: Lillia is built for ability power here (657 boards)
By ruleWrong damage type: Lillia is built for ability power here (657 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
What people search for about this comp, answered from the numbers on this page.
Fast 9. Players of this comp who go out in stage 6 are level 9.1 on average. Its games end most often at level 9 (45%).
Its most played build this patch is Guinsoo's Rageblade, Hextech Gunblade and Infinity Edge: #4.64 over 25 games.
In Diamond+: average place #4.79 and 43% top 4 over 513 Diamond+ games in the last 7 days. At all ranks it averages #4.80 over 558 games.
Contest costs it little: with nobody else on Lillia or Tristana it placed #4.79 (26% of games), with one other #4.87 (39%), with two or more #4.90 (35%), over 943 games of this patch at all ranks.
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Defender | 24.8181045.0679 |
| Fae | 25.8315644.71925 |
| Hunter | 24.7646933.97118 |
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 513 | #4.79 | 43.3% | 11.3% |
| All ranks | 558 | #4.80 | 43.2% | 11.1% |
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.