Stage 2 Level 4 plan
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Play Cinderling, Rakan, Teemo and Tristana.
Ashe's items go on Cinderling until Ashe comes in at level 7.
Also called Ashe Fast 9 · Sprykin Fast 9
Fast 9High Win %Carried by Ashe
The board at level 9, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.










Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.
Ashe★
Gnar★
Lillia★★
Rammus★★
Tristana★★
Kennenflex
Maokaiflex
Amumuflex
Sivirflex
Ashe 3★ on 0% of boards
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Spear of Shojin, Red Buff, Last Whisper
Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.
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Play Cinderling, Rakan, Teemo and Tristana.
Ashe's items go on Cinderling until Ashe comes in at level 7.
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Add Rammus and Shen.
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Its players average 8.4 when they go out in stage 4.
Add Ashe, Gnar and Lillia; sell Cinderling, Rakan, Teemo and Shen.
3★ targets: Tristana 25%
16% of its games end at level 8.
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Its players average 8.6 when they go out in stage 5.
Add Maokai.
59% of its games end at level 9.
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Its players average 9.2 when they go out in stage 6.
Its games end around round 5-7 on average, with 8 gold left.
Two comps play Sprykin around Ashe. They share the five below; the units only one of them plays tell you which one you are on.
Two comps play Sprykin around Ashe. They share the five below; the units only one of them plays tell you which one you are on.
Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games in 7 days Not graded played too rarely to grade
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 1,320 games at all ranks over the last 14 days; below that it is planned.
3★ targets
Tristana25%
Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
Levelling and economy
By ruleSuits this comp: it averages level 8.93, so levelling is the plan (1,320 boards)
AD carry
By ruleSuits this carry: Ashe is built for attack damage here (756 boards)
By ruleWrong damage type: Ashe is built for attack damage here (756 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
What people search for about this comp, answered from the numbers on this page.
Fast 9. Players of this comp who go out in stage 6 are level 9.2 on average. Its games end most often at level 9 (59%).
On its final board Ashe holds Spear of Shojin, Red Buff and Last Whisper.
In Diamond+: average place #3.64 and 65% top 4 over 583 Diamond+ games in the last 7 days. At all ranks it averages #3.65 over 629 games.
Contest costs it little: with nobody else on Ashe it placed #3.58 (60% of games), with one other #3.70 (32%), over 629 games of this patch at all ranks.
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Defender | 23.651,01043.7179 |
| Fae | 24.2147742.86537 |
| Hunter | 24.2052232.9941442.59102 |
| Inferno | 24.5225034.7394 |
| Juggernaut | 23.7275742.3584 |
| Sprykin | 33.4485654.02100 |
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 583 | #3.64 | 65.0% | 25.7% |
| All ranks | 629 | #3.65 | 64.9% | 25.6% |
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Sprykin Tristana & Sivir | — | 5 | #1.86 | 410 |
| Sprykin Ashe & Sett | — | 5 | #4.58 | 107 |
| Sprykin Sivir & Tristana with Gnar | — | 4 | #3.83 | 798 |
| Fae Draven | — | 4 | #4.46 | 92 |
| Sprykin Tristana | — | 4 | #3.11 | 79 |