Blossom Ahri & Sett (2c3vo2)
Also called Ahri Sett reroll · Blossom reroll
3-cost reroll at level 7ConsistentCarried by Ahri & SettA Teamfight Tactics Set 18 comp, measured on patch 18.5 ranked games.
Difficulty Easy None of our four difficulty signals apply
Updated 21 Oct 2026, 08:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.5
Too few games to grade in Diamond+: 167 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.
Too few games to grade: 306 at all ranks in the last 7 days, and a grade needs 400.
Which version?
Twelve comps play Blossom around Ahri; the biggest six and this one are compared here. They share the two below; the units only one of them plays tell you which one you are on.
5 smaller versions
- Blossom Ahri & MorganaNo tier yet292 games
- Blossom Ahri & Zyra with KrugNo tier yet217 games
- Blossom Ahri & Sett with KrugNo tier yet67 games
- Blossom Ahri & AsheNo tier yet57 games
- Blossom Ahri & Morgana with HecarimNo tier yet53 games
Twelve comps play Blossom around Ahri; the biggest six and this one are compared here. They share the two below; the units only one of them plays tell you which one you are on.
5 smaller versions
- Blossom Ahri & MorganaNo tier yet338 games
- Blossom Ahri & Zyra with KrugNo tier yet292 games
- Blossom Ahri & Sett with KrugNo tier yet121 games
- Blossom Ahri & AsheNo tier yet106 games
- Blossom Ahri & Morgana with HecarimNo tier yet71 games
Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games this week Not graded played too rarely to grade
When
Take it when you hold Giant's Belt and Chain Vest, and nobody else is on Ahri or Sett
Others on Ahri or Sett in the lobby, over 790 games of this patch at all ranks.
Scout the lobby: with two or more other players on Ahri or Sett it placed #5.85, against #5.60 with nobody else on them.
Slam order our rule
First Jeweled Gauntlet (Sparring Gloves + Needlessly Large Rod)
Of Ahri's most played build, the item its boards placed best with: #6.03 over 308 boards.
Then:
Giant's Belt ×3,
Chain Vest ×2,
Negatron Cloak ×2,
Sparring Gloves,
B.F. Sword,
Tear of the Goddess
Ahri's items go on Yunara until Ahri comes in at level 8. Sett's items go on Vi until Sett comes in at level 7. plan
Level plan
- Stage 2 Lv 4 plan
- Stage 3 Lv 6 plan
- Stage 4 Lv 7.7 measured
- Stage 5 Lv 7.8 measured
- Stage 6 Lv 8.1 measured
Its games end at Lv 7 26% · Lv 8 58% · Lv 9 14%
Carries
Ahri 3★ on 0% of boards
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Jeweled Gauntlet, Spear of Shojin, Striker's Flail
#6.00 over 78 games
Sett 3★ on 0% of boards
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Gargoyle Stoneplate, Gargoyle Stoneplate, Warmog's Armor
#5.83 over 36 games

Game plan
- How it’s played
- 3-cost reroll at level 7 Rolls at level 7 until its 3-costs are 3-starred: Master Yi.
- Play it when
- you hold Giant's Belt and Chain Vest, and nobody else is on Ahri or Sett (it placed #5.60 then, #5.85 against two or more)
- Roll
- Level 7 around 4-1: about 57 rolls (114 gold) to 3-star Master Yi; about 75 if three copies of each are on other boards. model
- Build
Ahri 

Jeweled Gauntlet, Spear of Shojin, Striker's Flail · 78 games · #6.00- Components
Giant's Belt ×3 ·
Chain Vest ×2 ·
Negatron Cloak ×2 ·
Sparring Gloves ×2 ·
B.F. Sword ·
Needlessly Large Rod · +1 more- Pace
- Level when its players go out — stage 4: 7.7 · stage 5: 7.8 · stage 6: 8.1
- Games end
- Lv 7 26% · Lv 8 58% · Lv 9 14%
- Vs its level
- Finishes at level 7.8 on average. Boards at its levels average 4.89 across every comp; this one averages 5.54, 0.65 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 7.8 on average. Boards at its levels average 4.89 across every comp; this one averages 5.62, 0.73 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.









Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.
Ahri★★
Jeweled Gauntlet
Spear of Shojin
Striker's Flail
Sett★★
Gargoyle Stoneplate
Warmog's Armor
Spirit Visage
Master Yi★★
Guinsoo's Rageblade
Edge of Night
Brawler Emblem
Vi★★
Gargoyle Stoneplate
Warmog's Armor
Yorick★★
Sivirflex
Morgana
Ivern
Sentinel
Zyraflex
Nidalee
Kog'Mawflex
Karma
Paste it into the game’s Team Planner to have these champions marked in your shop.
Stage by stage
What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.
Stage 2 Level 4 plan
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Play Karma, Yorick, Yunara and Vi.
Ahri's items go on Yunara until Ahri comes in at level 8.
Sett's items go on Vi until Sett comes in at level 7.
Stage 3 Level 6 plan
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Add Master Yi and Gromp.
Stage 4 Level 8 measured
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Its players average 7.7 when they go out in stage 4.
Add Ahri, Sett, Sivir and Zyra; sell Karma, Yunara and Gromp.
3★ targets: Master Yi 27%
58% of its games end at level 8.
Level 7 around 4-1: about 57 rolls (114 gold) to 3-star Master Yi; about 75 if three copies of each are on other boards. model
Stage 5 Level 8 measured
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Its players average 7.8 when they go out in stage 5.
Stage 6 Level 8 measured
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Its players average 8.1 when they go out in stage 6.
Its games end around round 5-4 on average, with 10 gold left.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 780 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.
3★ targets
Master Yi27%
How these rows are made
Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.
Contested?
How this comp placed by how many of the other seven players in the lobby held Ahri or Sett, over 790 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| Nobody else | #5.60 | 26% |
| 1 other player | #5.94 | 44% |
| 2 or more | #5.85 | 30% |
Questions
What people search for about this comp, answered from the numbers on this page.
How do you play Blossom Ahri & Sett (2c3vo2) in TFT Set 18?
3-cost reroll at level 7. Rolls at level 7 until its 3-costs are 3-starred: Master Yi. Its games end most often at level 8 (58%).
What items does Ahri need?
Its most played build this patch is Jeweled Gauntlet, Spear of Shojin and Striker's Flail: #6.00 over 78 games.
Is Blossom Ahri & Sett (2c3vo2) good in patch 18.5?
Not graded yet: 306 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #5.61.
Is Blossom Ahri & Sett (2c3vo2) contested?
Yes, contest costs it: with nobody else on Ahri or Sett it placed #5.60 (26% of games), with one other #5.94 (44%), with two or more #5.85 (30%), over 790 games of this patch at all ranks.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #6.03 | +0.41 | 308 | ||
| #6.15 | +0.54 | 242 | ||
| #6.04 | +0.42 | 129 |
Full builds
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #6.00 | 78 | ||
| #5.71 | 24 | ||
| #5.83 | 36 | ||
| #5.38 | 26 |
Components to hold Giant's Belt ×3, Chain Vest ×2, Negatron Cloak ×2, Sparring Gloves ×2, B.F. Sword, Needlessly Large Rod, Tear of the Goddess
Variations
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
AP carry
By ruleSuits this carry: Ahri is built for ability power here (402 boards)
1 more
Works against it: Wrong damage type (3)
By ruleWrong damage type: Ahri is built for ability power here (402 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Adaptor | 25.7529734.61121 |
| Blossom | 35.5033156.03344 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 167 | #5.54 | 29.3% | 4.2% |
| All ranks | 306 | #5.61 | 28.1% | 4.2% |
Trend
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Blossom Master Yi | A | 4 | #4.37 | 40,015 |
| Blossom Ahri & Sett | — | 4 | #5.08 | 17,071 |
| Blossom Ahri & Sett with Master Yi | — | 4 | #4.23 | 10,636 |
| Adaptor Rengar & Master Yi | — | 4 | #4.01 | 287 |
| Blossom Rengar & Master Yi | — | 4 | #2.73 | 142 |
| Primal Rengar & Master Yi with Ivern | — | 4 | #2.91 | 54 |