Others on Aphelios or Sivir or Ashe in the lobby, over 166 games of this patch at all ranks.
Level
Level to 8 and roll there. Its games also end at level 10 (4%). Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Aphelios; about 33 if three copies of each are on other boards. modelFinishes at level 8.5 on average. Boards at its levels average 4.31 across every comp; this one averages 5.15, 0.84 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 8.5 on average. Boards at its levels average 4.31 across every comp; this one averages 5.20, 0.89 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Carries
Aphelios3★ on 0% of boards
Guinsoo's Rageblade, Hunter Emblem, Kraken's Fury
Sivir3★ on 0% of boards
Infinity Edge, Spear of Shojin, Last Whisper
Ashe3★ on 0% of boards
Spear of Shojin, Red Buff, Last Whisper
Stage by stage
Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.
Stage 2Level 4 plan
Play Rakan, Yorick, Scuttlecrab and Sejuani.
Aphelios' items go on Sejuani until Aphelios comes in at level 8.
Sivir's items go on Scuttlecrab until Sivir comes in at level 8.
Ashe's items go on Yorick until Ashe comes in at level 8.
Stage 3Level 6 plan
Add Diana and Vi.
Stage 5Level 8 measured
Its players average 8.3 when they go out in stage 5.
Add Ashe, Amumu, Aphelios and Sivir; sell Scuttlecrab and Sejuani.
49% of its games end at level 8.
Stage 6Level 9 measured
Its players average 9.0 when they go out in stage 6.
Sell Yorick.
47% of its games end at level 9.
Its games end around round 5-5 on average, with 8 gold left.
Which version?
Three comps play Primal around Aphelios. They share the four below; the units only one of them plays tell you which one you are on.
Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games in 7 days Not graded played too rarely to grade
Board at every levelthe board level by level, with its traits and the options its games play
The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 311 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.
849%947%104%
Lv 4plan4Aphelios’s items on SejuaniSivir’s items on ScuttlecrabAshe’s items on Yorick
Lv 5planAdded42Aphelios’s items on DianaSivir’s items on SejuaniAshe’s items on Scuttlecrab
Lv 6planAdded52Aphelios’s items on ViSivir’s items on DianaAshe’s items on Sejuani
Lv 7planAdded62Aphelios’s items on AmumuSivir’s items on ViAshe’s items on Diana
Lv 849%AddedSold42222
Lv 947%Added422222
Lv 10bestAdded1432222The 10th championall: #2.20 · 34% won · 137 gamesTaric#1.9842% won · 48Maokai#2.0747% won · 57Tristana#2.0744% won · 46
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
How these rows are made
Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.
Augments that fitby trait and by our rule; no augment has a number of its own
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
AD carry
By ruleSuits this carry: Aphelios is built for attack damage here (176 boards)
Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (15), Wrong damage type (3)
By ruleNot a reroll comp: it 3-stars a unit in under 10% of boards, averaging level 8.54 (311)
Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+3 moreCrafted CraftingPatience Is A VirtueRecombobulator
By ruleWrong damage type: Aphelios is built for attack damage here (176 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
Questionswhat people search for about this comp, answered from this page
What people search for about this comp, answered from the numbers on this page.
How do you play Primal Aphelios & Ashe in TFT Set 18?
Fast 8. Players of this comp who go out in stage 6 are level 9.0 on average. Its games end most often at level 8 (49%).
What items does Aphelios need?
On its final board Aphelios holds Guinsoo's Rageblade, Hunter Emblem and Kraken's Fury.
Is Primal Aphelios & Ashe good in patch 18.5?
Not graded yet: 148 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #5.20.
Is Primal Aphelios & Ashe contested?
Contest costs it little: with one other #5.36 (35% of games), with two or more #4.92 (52%), over 166 games of this patch at all ranks.
More about this compladder boards, traits, by bracket, trend, also played
Traits
Active on the final board above, with the next breakpoint the trait offers.