TFT CODEX

Blossom Ahri

Also called Ahri Fast 8 · Blossom Fast 8

Fast 8ConsistentCarried by Ahri

Teamfight Tactics Set 18·Patch 18.5·Ranked games, Diamond+, last 5 days·Updated 26 Oct 2026, 23:18 UTC·Difficulty Easy

No tier yet Too few games to grade in Diamond+: 91 in the last 5 days, and its numbers start at 400. All ranks shows what we measured.

S comps in Diamond+ now: Riftbeast Elder Dragon, Riftbeast Elder Dragon & Draven. Every grade: the tier list.

Final board

The board at level 8, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.

4Ahri★★
  • Jeweled Gauntlet
  • Spear of Shojin
  • Striker's Flail
carry
4Sett★★
  • Gargoyle Stoneplate
  • Warmog's Armor
3Master Yi★★
2Yunara★★
1Karma★★
1Yorick★★
4Malphiteflex
4Morganaflex

Open in Builder
Ahri

How to play this

Level
Level to 8 and roll there. Its games also end at level 7 (5%). Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Ahri; about 33 if three copies of each are on other boards. model Finishes at level 8.4 on average. Boards at its levels average 4.44 across every comp; this one averages 6.16, 1.72 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Carries

Ahri 3★ on 1% of boards

Jeweled GauntletSpear of ShojinStriker's Flail Jeweled Gauntlet, Spear of Shojin, Striker's Flail

Stage by stage

Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.

Stage 2 Level 4 plan

Play Karma, Veigar, Yorick and Yunara.

Ahri's items go on Yunara until Ahri comes in at level 7.

Stage 3 Level 6 plan

Add Fiddlesticks and Master Yi.

Stage 4 Level 8 measured

Its players average 8.0 when they go out in stage 4.

Add Ahri, Morgana and Sett; sell Veigar and Fiddlesticks.

61% of its games end at level 8.

Stage 5 Level 8 measured

Its players average 8.3 when they go out in stage 5.

Stage 6 Level 9 measured

Its players average 8.7 when they go out in stage 6.

Add Malphite; sell Morgana.

31% of its games end at level 9.

Its games end around round 5-4 on average, with 11 gold left.

Which version?

Seven comps play Blossom around Ahri; the biggest four and this one are compared here. They share the two below; the units only one of them plays tell you which one you are on.

All of these play
AhriSett
#4.57 avg47.3% top 47,211 gamesFast 9
Played on about 1 board in 192 in the last 5 days; a grade needs 1 in 100.
Carried by Ahri & Sett
Only this one plays
Asheor Lux
Open this version →
#4.52 avg50.6% top 44,459 gamesFast 8
Played on about 1 board in 312 in the last 5 days; a grade needs 1 in 100.
Carried by Ahri & Zyra
Only this one plays
ShenAmumu
Open this version →
You are here
No tier yetBlossom Ahri
— avg— top 491 gamesFast 8
Carried by Ahri
Only this one plays
or Morganaor Malphite
2 smaller versions

Ranked games, last 5 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.

No tier yet fewer than 400 games in 5 days   Not graded played too rarely to grade

Board at every levelthe board level by level, with its traits and the options its games play

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 612 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

75%861%931%103%
Lv 4planKarmaVeigarYorickYunara32Ahri’s items on Yunara
Lv 5planKarmaVeigarYorickYunaraMaster YiAddedMaster Yi42Ahri’s items on Yunara
Lv 6planKarmaVeigarYorickYunaraFiddlesticksMaster YiAddedFiddlesticks431Ahri’s items on Yunara
Lv 7planKarmaYorickYunaraMaster YiAhriFiddlesticksVeigarAddedAhri541
Lv 861%AhriMorganaSettMaster YiYunaraKarmaYorickMalphiteAddedMorganaSettMalphiteSoldFiddlesticksVeigar162
Lv 931%AhriMalphiteSettMaster YiYunaraKarmaYorickMorganaAsheAddedAshe712

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Variationswhat close versions add or leave out, and how they placed

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8DravenAhriMalphiteSettMaster YiKarmaRek'SaiYorick6.12avg place77 gamesPlaysDravenRek'SaiInstead ofMorganaYunara
Augments that fitby trait and by our rule; no augment has a number of its own

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#5.93

Blossom 7: averages 5.93 here, against 5.95 at Blossom 5 (561 boards)

AP carry

By ruleSuits this carry: Ahri is built for ability power here (500 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Ahri is built for ability power here (500 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

Questionswhat people search for about this comp, answered from this page

What people search for about this comp, answered from the numbers on this page.

How do you play Blossom Ahri in TFT Set 18?

Fast 8. Players of this comp who go out in stage 6 are level 8.7 on average. Its games end most often at level 8 (61%).

What items does Ahri need?

On its final board Ahri holds Jeweled Gauntlet, Spear of Shojin and Striker's Flail.

Is Blossom Ahri good in patch 18.5?

Not graded yet: 115 games at all ranks in the last 5 days, and a grade needs 400. Its average place over them is #6.15.

More about this compladder boards, traits, by bracket, trend, also played

Traits

Active on the final board above, with the next breakpoint the trait offers.

Monolith1Blossom6next 7Spellweaver2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom55.9514275.93419

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+91#6.1617.6%1.1%
All ranks115#6.1518.3%0.9%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Ahri & Sett—6#4.618,973
Blossom Sett & Ahri with Gnar—4#4.835,160
Solar Yunara & Sejuani with Ahri—4#3.94143
Blossom Juggernaut with Master Yi—4#6.72113
Invoker Ahri—4#6.0872
Blossom Yunara—4#5.5168