Vanguard Morgana & Ahri
Also called Morgana Ahri reroll · Vanguard reroll
2-cost reroll at level 7ConsistentCarried by Morgana & AhriA Teamfight Tactics Set 18 comp, measured on patch 18.5 ranked games.
Difficulty Easy None of our four difficulty signals apply
Updated 21 Oct 2026, 06:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.5
Too few games to grade in Diamond+: 159 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.
Too few games to grade: 198 at all ranks in the last 7 days, and a grade needs 400.
Which version?
Two comps play Vanguard around Morgana. They share the five below; the units only one of them plays tell you which one you are on.
Two comps play Vanguard around Morgana. They share the five below; the units only one of them plays tell you which one you are on.
Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games this week Not graded played too rarely to grade
When
Take it when you hold Sparring Gloves and B.F. Sword, and nobody else is on Morgana or Ahri
Others on Morgana or Ahri in the lobby, over 432 games of this patch at all ranks.
Scout the lobby: with two or more other players on Morgana or Ahri it placed #6.31, against #6.05 with nobody else on them.
Slam order our rule
Components its builds need most:
Sparring Gloves ×2,
B.F. Sword,
Giant's Belt,
Needlessly Large Rod,
Tear of the Goddess
Morgana's items go on Elise until Morgana comes in at level 8. Ahri's items go on Teemo until Ahri comes in at level 8. plan
Level plan
- Stage 2 Lv 4 plan
- Stage 3 Lv 6 plan
- Stage 4 Lv 8.0 measured
- Stage 5 Lv 8.1 measured
- Stage 6 Lv 8.3 measured
Its games end at Lv 7 9% · Lv 8 71% · Lv 9 19%
Carries
Morgana 3★ on 0% of boards
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Void Staff, Morellonomicon, Red Buff
Ahri 3★ on 0% of boards
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Jeweled Gauntlet, Spear of Shojin, Striker's Flail
#6.20 over 41 games

Game plan
- How it’s played
- 2-cost reroll at level 7 Rolls at level 7 until its 2-costs are 3-starred: Elise.
- Play it when
- you hold Sparring Gloves and B.F. Sword, and nobody else is on Morgana or Ahri (it placed #6.05 then, #6.31 against two or more)
- Roll
- Level 7 around 4-1: about 68 rolls (136 gold) to 3-star Elise; about 80 if three copies of each are on other boards. model
- Build
Ahri 

Jeweled Gauntlet, Spear of Shojin, Striker's Flail · 41 games · #6.20- Components
Sparring Gloves ×2 ·
B.F. Sword ·
Giant's Belt ·
Needlessly Large Rod ·
Tear of the Goddess- Pace
- Level when its players go out — stage 4: 8.0 · stage 5: 8.1 · stage 6: 8.3
- Games end
- Lv 7 9% · Lv 8 71% · Lv 9 19%
- Vs its level
- Finishes at level 8.0 on average. Boards at its levels average 4.68 across every comp; this one averages 6.13, 1.45 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 8.1 on average. Boards at its levels average 4.67 across every comp; this one averages 6.17, 1.50 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.









Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Ahri★★
Jeweled Gauntlet
Spear of Shojin
Striker's Flail
Morgana★★
Void Staff
Morellonomicon
Red Buff
Sentinel★
Protector's Vow
Gargoyle Stoneplate
Hecarim★★
Elise★★
Gargoyle Stoneplate
Guinsoo's Rageblade
Titan's Resolve
Karma
Rakan★★
Lux
Settflex
Maokai
Cassiopeia
DianaflexPaste it into the game’s Team Planner to have these champions marked in your shop.
Stage by stage
What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.
Stage 2 Level 4 plan
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Play Pebbles, Rakan, Elise and Teemo.
Morgana's items go on Elise until Morgana comes in at level 8.
Ahri's items go on Teemo until Ahri comes in at level 8.
Stage 3 Level 6 plan
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Add Diana and Hecarim.
Stage 4 Level 8 measured
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Its players average 8.0 when they go out in stage 4.
Add Ahri, Morgana, Sentinel and Sett; sell Pebbles, Teemo and Diana.
71% of its games end at level 8.
Level 7 around 4-1: about 68 rolls (136 gold) to 3-star Elise; about 80 if three copies of each are on other boards. model
Stage 5 Level 8 measured
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Its players average 8.1 when they go out in stage 5.
Stage 6 Level 8 measured
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Its players average 8.3 when they go out in stage 6.
Its games end around round 5-3 on average, with 10 gold left.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 427 games at all ranks over the last 14 days; below that it is planned.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
How these rows are made
Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Contested?
How this comp placed by how many of the other seven players in the lobby held Morgana or Ahri, over 432 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| Nobody else | #6.05 | 24% |
| 1 other player | #6.11 | 45% |
| 2 or more | #6.31 | 31% |
Questions
What people search for about this comp, answered from the numbers on this page.
How do you play Vanguard Morgana & Ahri in TFT Set 18?
2-cost reroll at level 7. Rolls at level 7 until its 2-costs are 3-starred: Elise. Its games end most often at level 8 (71%).
What items does Ahri need?
Its most played build this patch is Jeweled Gauntlet, Spear of Shojin and Striker's Flail: #6.20 over 41 games.
Is Vanguard Morgana & Ahri good in patch 18.5?
Not graded yet: 198 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #6.18.
Is Vanguard Morgana & Ahri contested?
Yes, contest costs it: with nobody else on Morgana or Ahri it placed #6.05 (24% of games), with one other #6.11 (45%), with two or more #6.31 (31%), over 432 games of this patch at all ranks.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #6.03 | -0.15 | 206 | ||
| #5.96 | -0.21 | 191 | ||
| #6.00 | -0.18 | 62 |
Full builds
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #6.20 | 41 |
Components to hold Sparring Gloves ×2, B.F. Sword, Giant's Belt, Needlessly Large Rod, Tear of the Goddess
Variations
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
AP carry
By ruleSuits this carry: Morgana is built for ability power here (332 boards)
1 more
Works against it: Wrong damage type (3)
By ruleWrong damage type: Morgana is built for ability power here (332 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Invoker | 25.9525436.2276 |
| Vanguard | 26.858445.96275 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 159 | #6.14 | 16.4% | 1.9% |
| All ranks | 198 | #6.18 | 15.7% | 1.5% |
Trend
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Coven Morgana | A | 4 | #4.48 | 97,725 |
| Spellweaver Ahri with Sentinel | — | 4 | #5.80 | 506 |
| Vanguard Morgana | — | 4 | #4.39 | 264 |
| Invoker Morgana | — | 4 | #5.09 | 196 |
| Invoker Ahri & Morgana with Maokai | — | 4 | #5.69 | 72 |
| Blossom Ahri & Morgana with Hecarim | — | 4 | #6.95 | 66 |