Invoker Morgana
Also called Morgana Lux reroll · Invoker reroll
2-cost reroll at level 7Carried by Morgana & LuxA Teamfight Tactics Set 18 comp, measured on patch 18.5 ranked games.
Difficulty Easy None of our four difficulty signals apply
Updated 21 Oct 2026, 08:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.5
Too few games to grade in Diamond+: 164 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.
Too few games to grade: 201 at all ranks in the last 7 days, and a grade needs 400.
Which version?
Eight comps play Invoker around Morgana; the biggest four are compared here. They share the two below; the units only one of them plays tell you which one you are on.
4 smaller versions
- Invoker Morgana & AluneNo tier yet75 games
- Invoker Morgana & Alune with CassiopeiaNo tier yet68 games
- Invoker Morgana & DravenNo tier yet50 games
- Invoker Morgana & AsheNo tier yet32 games
Eight comps play Invoker around Morgana; the biggest four are compared here. They share the two below; the units only one of them plays tell you which one you are on.
4 smaller versions
- Invoker Morgana & AluneNo tier yet89 games
- Invoker Morgana & Alune with CassiopeiaNo tier yet79 games
- Invoker Morgana & DravenNo tier yet65 games
- Invoker Morgana & AsheNo tier yet59 games
Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.
No tier yet fewer than 400 games this week Not graded played too rarely to grade
When
Take it when you hold Needlessly Large Rod and B.F. Sword
Others on Morgana or Lux in the lobby, over 426 games of this patch at all ranks.
Contest moves it little: it placed #5.25 with nobody else on Morgana or Lux and #5.25 against two or more.
Slam order our rule
First Morellonomicon (Giant's Belt + Needlessly Large Rod)
Of Morgana's most played build, the item its boards placed best with: #5.02 over 179 boards.
Then:
Needlessly Large Rod,
B.F. Sword,
Recurve Bow,
Tear Of The Goddess
Morgana's items go on Hecarim until Morgana comes in at level 7. Lux's items go on Elise until Lux comes in at level 7. plan
Level plan
- Stage 2 Lv 4 plan
- Stage 3 Lv 6 plan
- Stage 4 Lv 8.0 measured
- Stage 5 Lv 8.2 measured
- Stage 6 Lv 8.6 measured
Its games end at Lv 7 13% · Lv 8 48% · Lv 9 36%
Carries
Morgana 3★ on 0% of boards
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Hextech Gunblade, Morellonomicon, Void Staff
#5.40 over 20 games
Lux 3★ on 0% of boards
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Spear of Shojin, Jeweled Gauntlet, Rabadon's Deathcap

Game plan
- How it’s played
- 2-cost reroll at level 7 Rolls at level 7 until its 2-costs are 3-starred: Elise.
- Play it when
- you hold Needlessly Large Rod and B.F. Sword
- Roll
- Level 7 around 4-1: about 68 rolls (136 gold) to 3-star Elise; about 80 if three copies of each are on other boards. model
- Build
Morgana 

Hextech Gunblade, Morellonomicon, Void Staff · 20 games · #5.40- Components
Needlessly Large Rod ×2 ·
B.F. Sword ·
Giant's Belt ·
Recurve Bow ·
Tear Of The Goddess- Contested?
- Others holding Morgana / Lux: nobody else: #5.25 · 1 other: #5.24 · 2+ others: #5.25
- Pace
- Level when its players go out — stage 4: 8.0 · stage 5: 8.2 · stage 6: 8.6
- Games end
- Lv 7 13% · Lv 8 48% · Lv 9 36%
- Vs its level
- Finishes at level 8.2 on average. Boards at its levels average 4.52 across every comp; this one averages 5.03, 0.51 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 8.2 on average. Boards at its levels average 4.46 across every comp; this one averages 5.12, 0.66 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 8, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.









Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Lux★
Spear of Shojin
Jeweled Gauntlet
Rabadon's Deathcap
Morgana★★
Void Staff
Morellonomicon
Hextech Gunblade
Sentinel★
Protector's Vow
Gargoyle Stoneplate
Warmog's Armor
Hecarim★★
Elise★★
Gargoyle Stoneplate
Titan's Resolve
Guinsoo's Rageblade
Ivernflex
Dianaflex
Cassiopeia
RakanflexPaste it into the game’s Team Planner to have these champions marked in your shop.
Stage by stage
What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.
Stage 2 Level 4 plan
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Play Rakan, Xayah, Elise and Hecarim.
Morgana's items go on Hecarim until Morgana comes in at level 7.
Lux's items go on Elise until Lux comes in at level 7.
Stage 3 Level 6 plan
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Add Cassiopeia and LeBlanc.
Stage 4 Level 8 measured
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Its players average 8.0 when they go out in stage 4.
Add Lux, Morgana and Sentinel; sell Cassiopeia, LeBlanc and Xayah.
3★ targets: Elise 33%
48% of its games end at level 8.
Level 7 around 4-1: about 68 rolls (136 gold) to 3-star Elise; about 80 if three copies of each are on other boards. model
Stage 5 Level 8 measured
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Its players average 8.2 when they go out in stage 5.
Stage 6 Level 9 measured
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Its players average 8.6 when they go out in stage 6.
Add Ivern and Pebbles.
36% of its games end at level 9.
Its games end around round 5-5 on average, with 10 gold left.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 417 games at all ranks over the last 14 days; below that it is planned.
3★ targets
Elise33%
How these rows are made
Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Contested?
How this comp placed by how many of the other seven players in the lobby held Morgana or Lux, over 426 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| Nobody else | #5.25 | 16% |
| 1 other player | #5.24 | 37% |
| 2 or more | #5.25 | 47% |
Questions
What people search for about this comp, answered from the numbers on this page.
How do you play Invoker Morgana in TFT Set 18?
2-cost reroll at level 7. Rolls at level 7 until its 2-costs are 3-starred: Elise. Its games end most often at level 8 (48%).
What items does Morgana need?
Its most played build this patch is Hextech Gunblade, Morellonomicon and Void Staff: #5.40 over 20 games.
Is Invoker Morgana good in patch 18.5?
Not graded yet: 201 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #5.12.
Is Invoker Morgana contested?
Contest costs it little: with nobody else on Morgana or Lux it placed #5.25 (16% of games), with one other #5.24 (37%), with two or more #5.25 (47%), over 426 games of this patch at all ranks.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #5.19 | +0.07 | 198 | ||
| #5.02 | -0.11 | 179 | ||
| #5.14 | +0.02 | 70 |
Full builds
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #5.40 | 20 |
Components to hold Needlessly Large Rod ×2, B.F. Sword, Giant's Belt, Recurve Bow, Tear Of The Goddess
Variations
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
AP carry
By ruleSuits this carry: Morgana is built for ability power here (336 boards)
Works against it: Wrong damage type (3)
By ruleWrong damage type: Morgana is built for ability power here (336 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Invoker | 25.4624634.9498 |
| Vanguard | 25.826745.15295 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 164 | #5.04 | 39.0% | 12.8% |
| All ranks | 201 | #5.12 | 37.8% | 11.9% |
Trend
Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Coven Morgana | A | 4 | #4.48 | 98,783 |
| Vanguard Morgana & Ahri | — | 4 | #6.19 | 200 |
| Juggernaut Morgana | — | 4 | #5.46 | 189 |
| Coven Elise & Draven | — | 4 | #6.21 | 185 |