TFT CODEX

Executioner Malphite Lunar

3-cost reroll at level 8High Win %Carried by Malphite & Kha'ZixA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 18 Oct 2026, 18:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.4b

Too few games to grade in Diamond+: 96 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

When

  • #3.51 alone42% of games
  • #3.66 with one other39% of games

Others on Malphite or Kha'Zix in the lobby, over 198 games of this patch at all ranks.

Level plan

  1. Stage 2 Lv 4 plan
  2. Stage 3 Lv 6 plan
  3. Stage 5 Lv 8.4 measured
  4. Stage 6 Lv 8.7 measured

Its games end at Lv 8 37% · Lv 9 48% · Lv 10 9%

Carries

Malphite 3★ on 0% of boards

Gargoyle StoneplateWarmog's ArmorCrownguard Gargoyle Stoneplate, Warmog's Armor, Crownguard

Kha'Zix 3★ on 42% of boards

Hand Of JusticeEdge of NightRabadon's Deathcap Hand Of Justice, Edge of Night, Rabadon's Deathcap

Malphite

Game plan

How it’s played
3-cost reroll at level 8 Rolls at level 8 until its 3-costs are 3-starred: Kha'Zix.
Roll
Level 8 around 4-2: about 76 rolls (152 gold) to 3-star Kha'Zix; about 101 if three copies of each are on other boards. model
Contested?
Others holding Malphite / Kha'Zix: nobody else: #3.51 · 1 other: #3.66
Pace
Level when its players go out — stage 5: 8.4 · stage 6: 8.7
Games end
Lv 8 37% · Lv 9 48% · Lv 10 9%
Vs its level
Finishes at level 8.5 on average. Boards at its levels average 4.16 across every comp; this one averages 3.83, 0.33 better. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

5Alune★
  • Spear of Shojin
  • Void Staff
  • Jeweled Gauntlet
5Kennen★
  • Edge of Night
  • Hand Of Justice
  • Void Staff
4Malphite★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Crownguard
carry
4Soraka★★
  • Void Staff
  • Archangel's Staff
3Azir★★
  • Guinsoo's Rageblade
  • Hextech Gunblade
  • Rabadon's Deathcap
3Diana★★
3Kha'Zix★★★
  • Hand Of Justice
  • Edge of Night
  • Rabadon's Deathcap
carry
5Ivernflex
4Amumuflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

Stage by stage

What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.

Stage 2 Level 4 plan

Play Akali, Veigar, Yunara and Azir.

Malphite's items go on Azir until Malphite comes in at level 8.

Kha'Zix's items go on Akali until Kha'Zix comes in at level 6.

Stage 3 Level 6 plan

Add Shen and Kha'Zix.

Stage 5 Level 8 measured

Its players average 8.4 when they go out in stage 5.

Add Alune, Kennen, Malphite, Soraka, Diana and Fiddlesticks; sell Veigar, Shen, Yunara and Akali.

3★ targets: Kha'Zix 42%

37% of its games end at level 8.

Stage 6 Level 9 measured

Its players average 8.7 when they go out in stage 6.

Add Ivern; sell Fiddlesticks.

48% of its games end at level 9.

Its games end around round 6-1 on average, with 7 gold left.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 257 games at all ranks over the last 14 days; below that it is planned.

76%837%948%109%
Lv 4planAkaliVeigarYunaraAzir22Kha'Zix’s items on AkaliMalphite’s items on Azir
Lv 5planAkaliVeigarShenYunaraAzirAddedShen222Malphite’s items on ShenKha'Zix’s items on Akali
Lv 6planVeigarShenYunaraAzirKha'ZixAkaliAddedKha'Zix1222Malphite’s items on Shen
Lv 7planAzirFiddlesticksKha'ZixSorakaVeigarYunaraShenAddedFiddlesticksSorakaSoldAkali213222Malphite’s items on Fiddlesticks
Lv 837%AluneKennenMalphiteSorakaAzirDianaFiddlesticksKha'ZixAddedAluneKennenMalphiteDianaSoldVeigarYunaraShen21113222
Lv 948%AluneIvernKennenMalphiteSorakaAzirDianaKha'ZixAmumuAddedIvernAmumuSoldFiddlesticks111132221

3★ targets Kha'Zix42%

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Contested?

How this comp placed by how many of the other seven players in the lobby held Malphite or Kha'Zix, over 198 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#3.5142%
1 other player#3.6639%

Questions

What people search for about this comp, answered from the numbers on this page.

How do you play Executioner Malphite Lunar in TFT Set 18?

3-cost reroll at level 8. Rolls at level 8 until its 3-costs are 3-starred: Kha'Zix. Its games end most often at level 9 (48%).

What items does Malphite need?

On its final board Malphite holds Gargoyle Stoneplate, Warmog's Armor and Crownguard.

Is Executioner Malphite Lunar good in patch 18.4b?

Not graded yet: 115 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #3.95.

Is Executioner Malphite Lunar contested?

Contest costs it little: with nobody else on Malphite or Kha'Zix it placed #3.51 (42% of games), with one other #3.66 (39%), over 198 games of this patch at all ranks.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#3.70-0.25185
MalphiteWarmog's Armor#3.58-0.37114
MalphiteCrownguard#3.79-0.1653

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#3.16

Blackthorn 4: averages 3.16 here, against 3.96 at Blackthorn 2 (216 boards)

#3.68

Flora Fatalis 1: averages 3.68 here, against 3.73 at Flora Fatalis 2 (226 boards)

AP carry

By ruleSuits this carry: Malphite is built for ability power here (201 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Malphite is built for ability power here (201 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Rival1next 2Attuned1Greenfather1Monolith1Executioner3next 4Blackthorn2next 4Inferno2next 3Lunar2next 3Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blackthorn23.9614843.1668
Executioner34.527743.19165
Flora Fatalis13.6810523.73121

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+96#3.8364.6%15.6%
All ranks115#3.9562.6%16.5%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.