TFT CODEX

Spellweaver Malphite

Fast 8ConsistentCarried by MalphiteA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 18 Oct 2026, 20:18 UTC · ranked games, last 7 days, Diamond+ · Patch 18.4b

Too few games to grade in Diamond+: 89 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

When

  • #4.15 alone55% of games
  • #3.83 with one other36% of games

Others on Malphite in the lobby, over 175 games of this patch at all ranks.

Level plan

  1. Stage 2 Lv 4 plan
  2. Stage 3 Lv 6 plan
  3. Stage 5 Lv 8.4 measured
  4. Stage 6 Lv 9.0 measured

Its games end at Lv 8 29% · Lv 9 59% · Lv 10 8%

Carries

Malphite 3★ on 1% of boards

Gargoyle StoneplateWarmog's ArmorCrownguard Gargoyle Stoneplate, Warmog's Armor, Crownguard

Malphite

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 9.0 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Malphite; about 33 if three copies of each are on other boards. model
Contested?
Others holding Malphite: nobody else: #4.15 · 1 other: #3.83
Pace
Level when its players go out — stage 5: 8.4 · stage 6: 9.0
Games end
Lv 8 29% · Lv 9 59% · Lv 10 8%
Vs its level
Finishes at level 8.7 on average. Boards at its levels average 3.97 across every comp; this one averages 3.95, 0.02 better. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end, drawn from its games at all ranks over the last 14 days. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

5Alune★
  • Spear of Shojin
  • Void Staff
  • Jeweled Gauntlet
5Kennen★
  • Blackthorn Emblem
  • Edge of Night
4Malphite★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Crownguard
carry
3Azir★★
  • Rabadon's Deathcap
  • Guinsoo's Rageblade
  • Hextech Gunblade
3Fiddlesticks★★
2LeBlanc★★
1Veigar★★
4Ahriflex
or
  • Ezreal
4Sorakaflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

Stage by stage

What to do at each stage, from the numbers below: stages 2 and 3 are our plan, 4 to 6 the level its players were measured at.

Stage 2 Level 4 plan

Play Karma, Veigar, LeBlanc and Fiddlesticks.

Malphite's items go on Fiddlesticks until Malphite comes in at level 9.

Stage 3 Level 6 plan

Add Ornn and Azir.

Stage 5 Level 8 measured

Its players average 8.4 when they go out in stage 5.

Add Alune, Kennen and Ezreal; sell Azir and Karma.

3★ targets: Veigar 23%

29% of its games end at level 8.

Stage 6 Level 9 measured

Its players average 9.0 when they go out in stage 6.

Add Ahri, Malphite and Azir; sell Ezreal and Ornn.

59% of its games end at level 9.

Its games end around round 5-7 on average, with 6 gold left.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 228 games at all ranks over the last 14 days; below that it is planned.

74%829%959%108%
Lv 4planKarmaVeigarLeBlancFiddlesticks41Malphite’s items on Fiddlesticks
Lv 5planKarmaOrnnVeigarLeBlancFiddlesticksAddedOrnn421Malphite’s items on Fiddlesticks
Lv 6planOrnnVeigarLeBlancAzirFiddlesticksKarmaAddedAzir4221Malphite’s items on Fiddlesticks
Lv 7planOrnnVeigarLeBlancDianaFiddlesticksEzrealAzirAddedDianaEzrealSoldKarma332221Malphite’s items on Fiddlesticks
Lv 829%AluneKennenEzrealFiddlesticksLeBlancOrnnVeigarDianaAddedAluneKennenSoldAzir1432221
Lv 959%AluneKennenAhriMalphiteAzirFiddlesticksLeBlancVeigarSorakaAddedAhriMalphiteAzirSorakaSoldEzrealOrnnDiana211533

3★ targets Veigar23%

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Contested?

How this comp placed by how many of the other seven players in the lobby held Malphite, over 175 games of this patch at all ranks. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.1555%
1 other player#3.8336%

Questions

What people search for about this comp, answered from the numbers on this page.

How do you play Spellweaver Malphite in TFT Set 18?

Fast 8. Players of this comp who go out in stage 6 are level 9.0 on average. Its games end most often at level 9 (59%).

What items does Malphite need?

On its final board Malphite holds Gargoyle Stoneplate, Warmog's Armor and Crownguard.

Is Spellweaver Malphite good in patch 18.4b?

Not graded yet: 116 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #4.03.

Is Spellweaver Malphite contested?

Contest costs it little: with nobody else on Malphite it placed #4.15 (55% of games), with one other #3.83 (36%), over 175 games of this patch at all ranks.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#3.46-0.56149
MalphiteWarmog's Armor#3.63-0.3971
MalphiteCrownguard#3.65-0.3743

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

#3.75

Flora Fatalis 2: averages 3.75 here, against 4.45 at Flora Fatalis 1 (222 boards)

AP carry

By ruleSuits this carry: Malphite is built for ability power here (142 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type: Malphite is built for ability power here (142 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #2Ri Le#2406Challenger · VN · 1,507 LP · level 9 · out at 6-5 · 2026-10-12

Traits

Active on the final board above, with the next breakpoint the trait offers.

Flora Fatalis2Attuned1Monolith1Spellweaver5next 6Executioner3next 4Blackthorn3next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner24.586533.8162
Flora Fatalis14.4511223.75110

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+89#3.9459.6%12.4%
All ranks116#4.0357.8%12.9%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.